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On the street · a classroom, with its garden doors open

An example classroom for trainee teachers

Cavendish Primary Classroom

A mainstream primary classroom for a class of thirty, set up the Cavendish Space way: the room changes, never the child.

You are looking at the room from the height of a child of seven: the tables and the shelf are at your eyes, and the garden is at your height through the doors. Nobody is drawn, because the room is set up for whoever comes in. It is one example classroom inside a whole school set up the same way, and it is built for children who need less and children who need more: caves and a dimmer for sensory avoiders, a movement corner and the garden for sensory seekers. The lamps start off; the settings under the picture are the ones the class has, and nothing in the room moves when you change them.

Walk into this classroom in 3D on Cel Street → It opens in a VR headset too, with every setting on the headset’s panel.

What this room is for

This is an example for people training to teach: a mainstream primary classroom for a class of thirty, set up so that the room does the adjusting, and every choice in it written down with the reason and the source. It is not a specification and it is not the only right answer. Take it into your placement and argue with it.

It is built on the Cavendish Space Project, a free deck of picture cards, a way of zoning a room, and the model behind both, made by Stimpunks Foundation with Helen Edgar at Autistic Realms. Everything there is free to use, print and adapt.

Go to cavendish.space →

“you meet a need by shaping the surroundings, not by changing the person.”

Cavendish Space, The space

Five places in one room

HOW LOUD DO YOU WANT IT?

Starts wherever your device says. Nothing moves, flashes, or plays until you say so.

Cavendish Space zones a room into places, so that anybody can move to the one that fits how they are right now. The cave, the campfire and the watering hole are David Thornburg’s primordial learning spaces; the library and the habitat complete them. In a classroom of thirty they share one floor, and moving between them is a skill, never a misbehaviour. A place is somewhere you go, not something you are.

“If your room has no cave yet, that is the room’s job to fix.”

Cavendish Space, Place Explorers, written for children of about seven to eleven

Light the class can turn down

“Dim or diffuse harsh light, and clear busy sight-lines — a plainer wall, fewer displays, a calmer view.”

Cavendish Space, Implementation

When one child needs it brighter and another needs it dimmer, that is not a problem to hide. It is the kind of thing a class can talk through together, and the manifesto below says so.

Warmth and air

“A layer, a fan, an open window, a warm drink.”

Cavendish Space, Implementation

Sound

“Turn the world down, or fill it kindly”

Cavendish Space, Implementation

Somewhere to be, for each of thirty

There are more places to be than there are children, and none of them is a reward or a punishment.

For sensory avoiders and sensory seekers

Some children need less: less light, less noise, less touch, less going on. They have the dimmer, the headphones and the caves. Some need more: to spin, push, bounce, crash, chew or make a noise. Many need both on different days, or in the same hour. The room is built for all of them, so nobody has to give way.

When the room is small

Not every classroom has the floor for a movement corner and three caves, and thirty children fill a room fast. What matters is that every child can reach each kind of place, not that every room holds all of them.

“Students must be free to be neurodivergent, to act neurodivergent, to look and sound neurodivergent.”

Nick Walker, Neuroqueer Heresies (2021), pp. 152–153, as our Neuroqueer Learning Spaces Manifesto quotes it

The sensory cave

The one dark place in the room: a cloth over a frame in the far corner, with cushions, a beanbag, a blanket and a string of small lights switched from inside. Anybody can go in, at any time, and come out when they are ready. Nobody is sent there and nobody is fetched out.

“A retreat, never a time-out.” “a sensory space is never containment or seclusion.”

Cavendish Space, Implementation

The whole school: caves, campfires and watering holes

This classroom is one example, and a roomy one. Where a classroom is small, the bigger places below do its work. A child spends the day all over the school, and the same five places belong in every part of it, indoors and out. Our chapter on neuroqueer learning spaces calls for caves, campfires and watering holes in every setting, and for younger children an open flow between indoors and outdoors. Most schools already have the places, and none of them needs building.

Caves: somewhere to be alone and low

Campfires: a small circle, quiet enough to talk in

Watering holes: lots of people, join in or just listen

In every one, a child can drift in, stay at the edge, or leave when they have had enough, and nobody asks why.

The library and the habitat, school-wide

The same rules hold everywhere: chosen and never imposed, never locked, in sight of an adult without being watched, and never taken away as a consequence. A map of the school’s caves, campfires and watering holes on the classroom wall, in words and pictures, tells every child where they can go.

A flexible, interest-led day

A room that changes needs a day that can bend too. The anchors stay fixed (arriving, lunch, going home) so the day is predictable, and the middle flexes around the children. The times are roughly, and the picture timetable on the wall shows the order, not the clock.

An example day: roughly when, what happens, and how it flexes
RoughlyWhat happensHow it flexes
8:30–9:00Soft start: arrive any time in the half hour and settle in any place, with breakfast at the nurture table.The register is taken quietly as children settle.
9:00–9:15Campfire: plan the day together on the picture timetable, and each child picks where to start.Join from the rug, a cushion, the edge, or listen from a cave.
9:15–10:30Learning block: maths or literacy, taught in short parts with choices of how to work and how to show it.At a table, a standing desk, on the floor or outside; breaks taken when needed, never earned.
10:30–10:50Watering hole outside: play, run, climb, or sit on the quiet bench.The caves stay open.
10:50–12:00Interest-led project: a question a child or a small group chose, linked to the term’s theme, in the maker space, the library or the garden.Deep focus is protected: nobody is moved on mid-flow.
12:00–13:00Lunch and play: the dining hall, a quiet table, or the classroom with a friend; a club or the playground.Eat and play where it suits.
13:00–13:20Quiet return: reading, audiobooks, drawing or rest.Lamps low, caves open.
13:20–14:40Learning block: science, art, music or movement, often outdoors, or more project time.A choice of task and of what to make.
14:40–15:00Show and share: anybody shows what they made or found, in any way, or not at all.Showing is always optional.
15:00–15:15Campfire close: what helped today, and what to change in the room tomorrow.Leave from wherever you are.

Interest-led learning uses a child’s passions as the way into the curriculum rather than a reward after it. A child fascinated by trains can measure, read, write and map through trains. It builds on strengths, which is what Thomas Armstrong means by positive niche construction, and it suits monotropic attention, which goes deep into a few things at a time. Changes to the day are warned about in advance, in words and pictures, and a child who needs the same order every day can have it.

Play

Outdoors

“Enable free movement between spaces both indoors and outdoors.”

Neuroqueer Learning Spaces Manifesto, Ryan Boren and Helen Edgar (2024)

Technology and communication

On the interactive whiteboard

The panel has something on it to read: From the Height of a Child, an essay by Helen Edgar and Ryan Boren about this classroom and the whole school round it, seen through Universal Design for Learning, Cavendish Space, anti-behaviourism and neuroqueer learning spaces. Scroll the board to read all of it here, or open it as a PDF for a whiteboard of your own, a tablet or the printer.

Open the essay as a PDF

From the Height of a Child: Looking Again at the Primary Classroom Through Cavendish Space

Helen Edgar and Ryan Boren · November 2026

Inspired by building the Cavendish Primary Classroom on Stimpunks.World together in November 2026, and by the chapter on neuroqueer learning spaces we have written together (Edgar & Boren, 2027). Where it says “I”, that is Helen.

Kneeling down

If you kneel on a classroom floor until your eyes are about a metre from the ground, the room changes. The tables are at your chin, the displays are a long way up, the adults are mostly legs and voices, and the door to the outside, if there is one, is the brightest thing you can see. This is the height of a child of seven, and it is the height from which we drew the Cavendish Primary Classroom, an example mainstream room for a class of thirty, built as somewhere for people training to teach to walk around in and argue with.

I come to it as a late-identified Autistic and ADHD person, a parent of neurodivergent children, and a teacher who worked for over twenty years in early years, primary and SEND settings, including with children described as having profound and multiple learning disabilities. I was trained in reward charts and sanctions, and I used them before I knew better. So this is not a neutral review. I helped to make the room, and I want to look at it honestly from four directions: Universal Design for Learning, Cavendish Space, anti-behaviourism and neuroqueer learning spaces. What can each of them see from down here, and what might each of them miss?

What is in the room, and what if the room is small?

The room has garden doors glazed to the floor, lamps on a dimmer that start switched off, blinds, a fan, and walls left mostly bare. There are standing desks, ordinary chairs, wobble stools, beanbags and floor cushions, so that there are more places to be than there are children. There are three caves: a cloth over a frame in the far corner, a den under a table and a small tent in the garden. There is a movement corner with a crash mat, a balance board and a rocking chair. Nobody is drawn in it, because it is set up for whoever comes in.

It is a roomy example, and most classrooms are not roomy. Thirty children fill a room quickly, and I do not think the answer is guilt about floor space. What matters is that every child can reach each kind of place, not that every room holds all of them. The small things can live in every classroom: headphones on a hook, a basket of fidgets, a wobble cushion, a lamp turned down, one nook under a table. The big things can be shared in the hall, a wide corridor, a spare room or outdoors, as long as getting there is easy and nobody has to explain themselves or wait until break.

What Universal Design for Learning can see

Universal design began in architecture, as design that is “usable by all people, to the greatest extent possible, without the need for adaptation or specialized design” (Center for Universal Design, 1997). Universal Design for Learning carries that into teaching, and CAST (2024) asks for multiple means of engagement, of representation, and of action and expression. From a child’s height the room does well by this. Light, sound, seating and place can all be changed, the timetable is in pictures as well as words, captions are on, signing and symbols sit beside speech, and nothing that helps is kept back for children with a label.

There is some research to stand on, and I want to be careful with it. Barrett et al. (2015) studied 153 primary classrooms in England and report that “seven key design parameters have been identified that together explain 16% of the variation in pupils’ academic progress achieved” (p. 118): light, temperature, air quality, ownership, flexibility, complexity and colour. That figure is a share of the range of progress across the classrooms they measured, not a promise about any one room, and the stimulation they recommend is an appropriate level, not the lowest possible, which is a caution against stripping a room bare. Fisher et al. (2014) found that kindergarten children “spent more time off task, and demonstrated smaller learning gains when the walls were highly decorated than when the decorations were removed” (p. 1362), but that was a laboratory classroom, and neither study was about Autistic children.

The evidence for UDL itself is modest. Capp (2017) concluded that it improves the process of learning while an effect on outcomes had not yet been shown, and King-Sears et al. (2023) later found a moderate positive effect on achievement across twenty controlled studies, while Boysen (2024) compares it uncomfortably with learning styles. Flexible seating is thinner still: Attai et al. (2021) found more satisfaction and autonomy and did not report attainment, and Bluteau et al. (2022) found mixed effects on wellbeing. So I do not think we can honestly say this room will raise attainment. I think we can say it widens the ways in. What UDL cannot easily see is who holds the controls, because it is usually something a teacher designs for children, and Hamraie (2017) reminds us that there is a politics to who the “universal” user is imagined to be.

What Cavendish Space can see

Cavendish Space starts from that question. Its shortest version is that “you meet a need by shaping the surroundings, not by changing the person” (Cavendish Space, n.d.-d), and it zones a room into five places: the cave, the campfire and the watering hole, which are Thornburg’s (2014) primordial learning spaces, and the library and the habitat, which complete them. In this room the caves are for being alone and low, the campfire is a small circle on the rug, the watering hole is the tables and the tray of loose parts, the library is the shelf and the picture timetable, and the habitat is the whole room and its garden.

It is also where the room meets sensory difference most directly. Dunn (1997) describes seeking and avoiding as patterns of responding, not kinds of child, and the same child may seek movement and avoid noise within the same hour. The first version of this room was dim, soft and quiet, which suits a child who is overwhelmed and leaves out a child whose bodymind needs more, so the movement corner, the heavy jobs, the chew tools and the garden were added for them. Sensory experience shapes school life for Autistic pupils: Ashburner et al. (2008) found associations between sensory processing and classroom outcomes in a small sample, the parents and teachers in Jones et al. (2020) described distraction and distress, and the young people who spoke with Goodall (2018) described mainstream school as hostile to their senses and asked for simple changes. Mostafa (2014) offers design principles that point the same way. Stimming belongs here too. Autistic adults told Kapp et al. (2019) that it regulates them and that they object to having it trained away, and I have written about it as an embodied sensory language (Edgar, 2026a).

The ethics matter as much as the furniture. A card lies face down until a child turns it, because “The turn is the consent” (Cavendish Space, n.d.-e), and “Nothing here sorts a child. Everything here sorts the room” (Cavendish Space, n.d.-c). The risk I can see from the floor is capture. A cave becomes a time-out the moment an adult sends a child into it, and a crash mat becomes a reward the moment it has to be earned. The furniture cannot prevent that. Only the adults can.

What anti-behaviourism refuses

This is why the room carries a list of things it will not do: no “behaviour” chart, no traffic lights, no taking away play, breaks, the garden or the cave, no rewards for sitting still or looking at the speaker, and no asking permission to drink, move or go to the toilet. The cave is “A retreat, never a time-out” (Cavendish Space, n.d.-a).

Kohn (1993) set out the case against rewards decades ago, and Deci et al. (1999), in a meta-analysis of 128 experiments, found that expected tangible rewards reduced intrinsic motivation, with stronger effects for children. Those were mostly experiments and not classrooms, so I hold them carefully, but they sit beside self-determination theory, in which autonomy, competence and relatedness are needs to be met and not privileges to be earned (Ryan & Deci, 2000). For Autistic children the stakes are higher. Walker (2021, as quoted in Boren & Edgar, 2024) describes freedom of embodiment as an essential element of cognitive liberty, and I have written elsewhere that compliance is not connection (Edgar, 2025a) and that teacher training still leans on behaviourist compliance (Adkin & Edgar, 2025). Stimpunks keeps a growing library of the research on this (Stimpunks Foundation, n.d.).

What the room cannot do is remove behaviourism from a school. A classroom like this inside a school with a points system, public sanctions and attendance rewards is a cave in a storm. Interest-led learning can be captured too, when a child’s passion becomes leverage, something offered after the “real” work, and I have argued that interest-led is not enough without an understanding of monotropism (Edgar, 2025b). So an honest appraisal has to look at the school’s policy as closely as the room’s design.

What neuroqueering asks of us

Neuroqueer learning spaces ask for something more unsettling than good design. Walker (2021, as quoted in Boren & Edgar, 2024) writes that “The classroom must be declared a zone of freedom from the dominant culture’s pervasive requirement that everyone strive to constantly perform neuronormativity” (pp. 152–153), and that conflicts between access needs “should be negotiated in class as part of the learning process” (p. 152). The room makes space for that. When one child needs the lamps up and another needs them down, the answer is a task lamp, a different place and a conversation, not a rule.

Yet a room designed by two adults is still designed by adults. Neuroqueering is a practice, not a floor plan, and I worry about the day a “Cavendish classroom” becomes a checklist, a new “normal” to be inspected. In our chapter we describe the Neuroqueer Space Holder, an adult who is trusted one to one, keeps the whole group safe and co-regulates instead of controlling (Edgar & Boren, 2027), and I think regulation grows from those relationships more than from any corner of a room (Edgar, 2026b). Monotropism (Murray et al., 2005) and the double empathy problem (Milton, 2012) are theories that are true to my own life, and there is growing evidence for the second (Crompton et al., 2020), but the people who should be shaping this room are the children in it. Fletcher-Watson et al. (2019) make that case for research, and I think it holds for classrooms.

A day that bends

A room that changes needs a day that can bend. The anchors stay fixed so that the day is predictable, and the middle flexes around the children. This is one example, and the times are approximate.

RoughlyWhat happensHow it flexes
8:30–9:00Soft start: arrive and settle in any placeThe register is taken quietly
9:00–9:15Campfire: plan the day on the picture timetableJoin from the rug, the edge or a cave
9:15–10:30Learning block, with choices of how to work and how to show itBreaks taken when needed, never earned
10:30–10:50Watering hole outdoorsThe caves stay open
10:50–12:00Interest-led project timeNobody is moved on mid-flow
12:00–13:20Lunch, play and a quiet returnA quiet table, or the classroom with a friend
13:20–14:40Learning block, often outdoors, or more project timeA choice of task
14:40–15:15Show and share, then a campfire closeShowing is always optional

Interest-led time follows what I have called the wandering line, which may be the learning itself (Edgar, 2026d), and monotropic attention needs long, unbroken stretches to find flow and wonder (Edgar, 2026c). A flexible day is not a looser day for every child. Some children need the same order every day, and choice can itself be a demand, so changes are warned of in words and pictures and sameness is always on offer.

The whole school as habitat

One classroom is only one example. Children spend their days in corridors, halls, dining rooms and playgrounds, and our chapter asks for caves, campfires and watering holes everywhere, indoors and out (Edgar & Boren, 2027). Most schools already have them. A cave might be a nook behind the library shelves, a quiet room off the corridor that is never locked and never a place a child is sent, the edge of the hall during assembly, a willow den or a bench under a tree. A campfire might be a story corner, a small group room, the nurture room’s table, a lunchtime club or a circle of logs at forest school. A watering hole might be the playground, the library at lunchtime, an art room left open or the school garden.

Nair et al. (2009) wrote about solitude as the place where learning is taken in, and McGoldrick et al. (2025) have carried the Autistic SPACE framework into schools. The habitat is then the whole building: quiet routes, no bells, soft light, signs in symbols, staff who have a cave of their own, and a door to the outside wherever one can be had.

What I am still wondering

This is a design argument and not an evaluation. Nobody has measured what happens to children in this room, most of the studies I have leaned on were not about Autistic pupils, and several of the ideas are theories or lived knowledge, not trial findings. I think that is an honest place to begin as long as we say so. I wonder what children would change first. I wonder how belonging, attendance, distress and joy would look after a year, in the children’s own words and ways of communicating. I wonder how much of this survives a curriculum and an inspection system that still ask for stillness and sameness, and what teachers need in order to hold it.

Getting back up

When I get up off the floor, the room looks ordinary again, and I think that is the point. Nothing in it is expensive or new: a cloth over a table, a lamp turned down, a mat in a corner, a door left open, a day with room in it. Universal Design for Learning widens the ways in, Cavendish Space hands over the dial, anti-behaviourism refuses to make any of it conditional, and neuroqueering asks us to keep unlearning what a classroom is for. “Regulation comes before instruction. Environment is curriculum” (Cavendish Space, n.d.-e).

We need schools where every child, whether their bodymind needs less or more, can find a place that fits without having to earn it or explain it. The cards, the guidebooks and Place Explorers are free at cavendish.space. I hope you kneel down in your own room this week and see what is there.

References

The cards in this classroom

The Cavendish deck lies on the library shelf. A child shows how they feel and what they need by pointing at a picture or turning a card face up: no reading, no scoring, no right answer. Place Explorers is the version written for children of about seven to eleven, with a section for the grown-ups under it, and the interaction badges say, to anybody who looks, whether somebody would like to be talked to.

“The turn is the consent.”

Cavendish Space, Why

“Nothing here sorts a child. Everything here sorts the room.”

Cavendish Space, Place Explorers

Cavendish Space’s ethics, on the wall

What the project holds to, in our words, each with the page that says it. A classroom that uses the cards keeps to all of them.

“Broken systems, not broken people.”

Cavendish Space, Why

What this classroom will not do

What the room cannot do on its own

A room is only the habitat. Cavendish Space leaves teaching and assessment to the classroom on purpose, and a behaviour policy, a timetable or a homework rule can undo everything on this page. For the room to work, the rest of the school has to agree with it:

Universal design

Universal design means building for everybody from the start rather than adding something for one child later. The Center for Universal Design at NC State put it as making things usable by all people, to the greatest extent possible, without the need for adaptation or specialized design, and set out seven principles in 1997. Each one is in this room:

Universal Design for Learning carries the same idea into teaching. CAST’s guidelines ask for multiple means of engagement, multiple means of representation and multiple means of action and expression: more than one way in, more than one way to take something in, and more than one way to show what you know. The places, the seats and the technology here are the room’s half of that; the teaching is yours.

“Inclusion is architecture, not goodwill.”

Cavendish Space, An inclusive environment

Neuroqueer learning spaces

Neuroqueer learning spaces are Ryan Boren and Helen Edgar’s project, after Nick Walker’s work on neuroqueer theory: places to learn that stop asking anybody to perform being typical, and that hand the room’s choices to the people in it. Their manifesto is a living document on stimpunks.org. What this classroom takes from it:

“The classroom must be declared a zone of freedom from the dominant culture’s pervasive requirement that everyone strive to constantly perform neuronormativity.”

Nick Walker, Neuroqueer Heresies (2021), pp. 152–153, as our Neuroqueer Learning Spaces Manifesto quotes it

“Conflicts between the access needs of different individuals should be negotiated in class as part of the learning process.”

Nick Walker, Neuroqueer Heresies (2021), p. 152, as our manifesto quotes it

“Feature space for play which needs no justification or other ‘outcome.’”

Neuroqueer Learning Spaces Manifesto, under Play

What the research says about the room

Reading the research well

To take on placement

Questions for any classroom you walk into, including your own. They are for noticing, not for marking anybody.

Sources

Each source was read on its own page, its publisher’s or a library catalogue’s, on 2026-11-11; Walker’s lines were read on our own manifesto, not in the book. CAST’s guidelines are CAST’s copyright, so only the names of their three principles are given here.

Whose words these are

The brief is Helen Edgar’s, 2026-11-11: a mainstream primary classroom for a class of thirty, as an example for trainee teachers, neuroaffirming, with lighting and warmth the class can change, many kinds of seat and standing desks, a sensory cave, somewhere to play, somewhere to learn, a way outdoors and the technology a classroom has, promoting the Cavendish Space Project’s policies and ethics. The Cavendish Space Project is Stimpunks Foundation’s, made with Helen Edgar at Autistic Realms, and cavendish.space is under CC0 1.0; every line quoted from it keeps its credit, as that site asks. This page also leans on Helen Edgar and Ryan Boren’s chapter on neuroqueer learning spaces, which Autonomous Press publishes in 2027 in Nick Walker’s Neuroqueer Theory and Practice and which is not yet out, so nothing is quoted from it; the published work it draws on is in the sources above. The drawing of the classroom and the words on this page are ours, and nobody is drawn in it.

The room is also on Cel Street, where it can be walked into and opened in a VR headset, with every setting here on the headset’s panel.

The name and the headings are set in Sniglet, by Haley Fiege, with Brenda Gallo and Pablo Impallari, and every word that is read in Andika, drawn by SIL International for people learning to read, both under the SIL Open Font License 1.1, read off their own records in Google Fonts’ repository.

Job marker — a pencil dropped on the classroom floor

You have found a job marker. The Adventurer’s Guild is a shopfront on the street, and it posts jobs that send you round these rooms. Take the code below to its board and that job is done. Nothing here is scored, nothing expires, and one is a perfectly good number of jobs to do.

The job: What the cave is never

Before the code: In the Cavendish Primary Classroom, what is the sensory cave never?

Hint 1

It is the first thing in the list on the dark sheet.

Hint 2

Some classrooms send a child to sit somewhere apart as a consequence.

Last hint

Two words, joined by a hyphen.

Give me the answer

The answer is A time-out. The cave is never a time-out, never a consequence and never a place to put a child who is upset: a retreat, never a time-out.

Taking the answer is a real way through this, not a lesser one. Nothing is watching and nothing is written down.

Quest code: RETREAT

Hand it in at the Adventurer’s Guild →