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Changelog

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What changed on the street, and when. Every Stimpunks site publishes one of these.

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2026-11-08 — Cel Street and the Campgrounds in a VR headset

2026-11-08 — Away by itself, for your availability

2026-11-07 — Through the Faery Yurt’s doors in a VR headset, and turning by gliding

2026-11-07 — Walking with the stick in a VR headset

2026-11-07 — A forum topic for every book on the Solarpunk Hermitage’s shelf

2026-11-07 — The people in the 3D yurt, as figures, and the yurt’s chat with them

2026-11-07 — The Faery Yurt, in a VR headset

2026-11-06 — The hosted film, in a popped-out call

2026-11-07 — Comfort, a part of the radio of its own

2026-11-06 — Every emoji as a reaction, our own too, and : in the message box

2026-11-06 — Emoji, our own emoji, and one picker for GIFs, stickers and emoji

2026-11-06 — GIFs on the CB, from Gifbox

2026-11-06 — A popped-out call: a warning first, the chat beside it, and the way back

2026-11-06 — Who is in a call, on Who’s online and Happening now too, with avatars

2026-11-06 — Who is in a call, under its channel on the chat page

2026-11-06 — Your status & availability, a part of its own on the radio

2026-11-06 — Spoiler tags, on the CB and everywhere it reads Markdown

2026-11-07 — Clear windows on New Partington Power’s porch

2026-11-06 — New Partington Power’s House, at the edge of town by the farm

2026-11-06 — The Scalable Feast Ballroom, cozy grandeur

2026-11-06 — Em’s nails between the parts of the street

Rows of hand-painted press-on nails now stand between the parts of the front page: ladybirds, blue stripes, stitches, bronze swirls and florals, black spirals, and a Halloween set, each one a set by Em, who makes and sells them as Ems Nails 4 You. Every nail was lifted out of her own product photographs, with her permission, turned upright and stood on one line; nothing is recoloured or redrawn. A line at the foot of the page says whose they are and links her shop, the liner notes say how they were cut, and her photographs stay hers, outside this site’s licence.

2026-11-05 — Luis’s Burrow, a cave in the wood at pitch 07

2026-11-05 — Through the glass from the bottom of the Rabbit Hole

At Helen Edgar’s ask, the Rabbit Hole now has a looking-glass at the bottom of its shaft, and through it is Looking-Glass House: the hole goes down, the glass goes through, as the two Alice books do. The glass is drawn in the Rabbit Hole’s own slate, chalk and brass, with the chessboard country showing through it, and nothing in it moves. Looking-Glass House’s own door is still the glass in the Faery Yurt, and the foot of Looking-Glass House now has its ways out: back through the glass to the yurt, and through the glass into the Rabbit Hole.

2026-11-05 — Looking-Glass House, through a looking-glass in Helen’s yurt

2026-11-05 — The newest rooms, on Cel Street and Paper Street

Every room on the street can now be walked into on both Cel Street and Paper Street. Excursions is its lobby after closing, lit only by the backlit map, with the wire rack beside it; the newest brochure in the top pocket is the way into Norah Hobbs’s Retail Therapy, which stands as she drew it, brick front, awning and all, with the fountain and bench, Caroline’s Carts, the little free library and the store directory round it, and its lights can go off as on her page. Norah’s Spaceholder Saloon has its fire and her two oil lamps, the rocking chair, the porch swing, the big table with the pretzels and the hooks by the door, and the fire breathes at MAX as on her page. Rowena’s Aerial Arbour is the striped tent round its silver birch, with the silks, the ladder, the hoop, the pole, the tightrope, the hammock and the beanbags, its lights steady, and the hoop and the pole turning slowly at MAX, where her page sways them. Each has things to press. The scenes of Norah’s and Rowena’s rooms are our drawings of theirs, theirs to keep or send back; nothing on their pages changed but the street’s own line saying where else you can walk them.

2026-11-05 — Rowena’s photographs in the Aerial Arbour

2026-11-05 — Rowena’s circus tent at pitch 06

2026-11-05 — The Community Center, Cavendish Coworking and the mountain cabin, again on Cel Street

Another round on Cel Street for three rooms, with more texture and detail and things to press. The Community Center’s window is arched now, as its page draws it, with still clouds and a path up the hill, a throw on the window seat to unfold, a casement to open, a rug in the room’s wool, a peg rail by the door, and the radio on the front desk, whose aerial you can pull up; nothing in it moves, as ever. Cavendish Coworking has grain on its mahogany doors, still every one of them shut, panelled walls, green moreen curtains to draw across, a cold fireplace behind a green fire screen, a library table under its green cloth with the register to open, and his books on shelves under the landing, one of which you can take down. The Emergent Future Worlds Meets Mountain Man has knots in its logs, the stove on its hearth with logs behind the glass and a fire that flickers only when you ask, the oils’ shelf beside the diffuser, coffee to pour into the cups on the low table, snow outside, the spring’s rock shelf, the hut where the heat comes from, and the cable car, which you can send down the mountain and call back; the one switch now puts out everything in the scene it should. The cabin is our drawing of David’s, his to keep or send back.

2026-11-04 — Norah’s Spaceholder Saloon

A new door on the street: Spaceholder Saloon, Norah’s room, for spaceholding, venting, solidarity and straight up bitchin’ on spoon fumes. It is a saloon by the fire, lit by the old oil lamps on the mantle, with a rocking chair, a swing hung from the rafters, a table for one and a big table, a menu board of root beer, cocoa and quiet by the glass, and a row of hooks by the swinging doors to hang up whatever you walked in carrying. It keeps no ledger: there is nothing to fill in, and nothing you bring is written down or sent anywhere. Norah built it with Claude, an AI model made by Anthropic, and brought it to the street through Your Room; the room’s own credits say which words are hers. Its share card and the bottle cap on its floor, a job on the Adventurer’s Guild’s board, are ours.

2026-11-04 — The city over the bridge from Widdershins, and three rooms in it

The city across the river from Widdershins can be walked now. On Cel Street the bridge’s lane goes on through the first row of houses onto a street behind it: cobbles, a pump, washing strung from window to window, lamps nobody has lit, and the morning crossing it halfway along, so its far end is in the sun. Three doors in that street open onto rooms of their own, each after a place in Terry Pratchett’s Discworld novels and each its own world. The Clacks Tower is the shutter cabin at the top of a Grand Trunk tower at noon, lit only by the open shutters’ squares on the floor, about the Overhead and the name this street keeps in its own. The Golem Trust is a hall kept by golems who own themselves, lit only through windows of clay, where a slate held up is a whole way of talking. The Sunshine Sanctuary for Sick Dragons is a walled yard of sand under a smoky noon, for small swamp dragons nobody else wanted, and it is not a shelter: nobody there is waiting to be adopted. On Paper Street the three are ways along the river wall. Each stands on what Star Stuff’s One Atom of Justice already says about those books; none quotes them, and none draws anybody’s character.

2026-11-04 — Candles, a record and fairy lights in the Faery Yurt on Cel Street

A third round for Helen Edgar’s Faery Yurt on Cel Street and the rooms behind it, with more texture and detail in every one, and things in them that move and things to press. The yurt’s fairy lights have switches of their own under the street: out, low or lit, gold and amber as on her page or all candle gold, ember, moonstone, or ivy and toadstool, and a twinkle, slow and each bulb in its own time. Her record on the phonograph has its red label with her moon and star, and goes round once in six seconds. Both do that by themselves at MAX, because her page says MAX lights the fairy lights and turns the record; everything else moves only when you ask. Let the candles flicker sets every candle flickering, each on its own and held under the flash line, as the candles behind the door marked E are. You can pour the tea, draw the curtain across the way to the Cinema and pull the cover over the crown, by the buttons or by pressing the thing itself, and each says what it did. The canvas has its seams and an embroidered band, her notebook lies open on the table with a quill across it, ivy grows in pots by the egg chair and crystals stand on the window ledge.

The rooms behind it have the same. The Music Room has damask on its walls, grain in its boards, leaded panes, wax running down candles of every height, a little table by the chair with a candle you can light or blow out, a stack of her records on the floor and her record on the phonograph, turning at MAX. The Cinema has pleated walls, a trellis in the carpet, velvet pleats on every seat, a ladder up to the projection box and its two reels redrawn as real reels that turn at MAX, as hers do; the beam never flickers. In both, the candles flicker only when you ask, and Join the Faeries and Grow a garden, her pages’ own two switches, hang faeries in the air and grow ivy and toadstools round the walls. The Reading Room has its record turning at MAX, her two switches, a book on the sofa to shut and a catalogue drawer to pull out; its candles stay still, because her page says they never flicker. Myths & Legends has worn flagstones, a riveted cauldron with a lid to lift, an old book on a stand to open, a coat to turn inside out for the pixies, and switches for its amber and amethyst stones, which glow and glint by themselves at MAX as her page says; nothing in it is a flame. In Glow Wild Hollow the fireflies and glow-worms breathe at MAX, the jellyfish’s rim pulses, the water sparkles where you touch it, the bonfire sways when you ask and can burn down to embers, and the logs have rings and bark. In The Play Pod swags of white flowers glow under the lamp and breathe at MAX, drawings are pegged up to dry, the oil and water can be stirred, the oobleck squeezed and the sensory bags drawn through, and the lamp tube in the scene presses her own switch.

This changes a rule of Cel Street’s, Ryan’s call today: until now nothing on it moved by itself. Now what a room hands the street to move does, at MAX only where the room’s own page moves it there, and otherwise only after a press, never in a low-stimulation mode. These are our drawings of her rooms, and what moves in them is hers to keep or send back; nothing on her pages changed.

2026-11-04 — Excursions, and Norah Hobbs’s Retail Therapy on its rack

A new shopfront on the street, just past Cavendish Coworking: Excursions, a visitor centre after closing, lit only by the backlit map of the area on its wall, with a wire rack of brochures beside it. Every brochure is an outing we take together, part room, part announcement and part run of show, and every one is its maker’s page in its maker’s own look; the room only keeps the rack, newest at the top, and keeps each one after its night so anybody can take the same walk round on their own.

The first brochure is Retail Therapy, which Norah Hobbs made with Claude for tomorrow’s Infodumplings, Thursday 5 November: a shop that sells nothing, open late for one sensory-friendly night, with the lights low and the music off, a bench by the fountain for anybody who would rather watch, Caroline’s Carts that never run out, a little free library, and every question on its shelves twice over, once in a list with the lights low and once hidden round the departments to hunt for with the lights off. It comes onto the street in her words, her colours, her faces and her drawing, under CC BY-SA 4.0 with her yes. On the way in, “next week” became the night’s date, the dark scheme her page had for a device set to dark was left out for the street’s low-stimulation modes, and one focus ring with the lights off takes the floor’s colour; the liner notes list every change.

Its Stimpunks shop, a signed link to our merch, stays as Norah wrote it. That is a change for the street, Ryan’s call today: community members may include links to their own businesses in what they make here, signed as such. Two new jobs on the Adventurer’s Guild board send you to both.

2026-11-04 — The Faery Yurt’s rooms, a second time, on both streets

The rooms behind Helen Edgar’s Faery Yurt are fuller on Paper Street and on Cel Street, drawn only in the colours her rooms declare and from what her own pages hold. The Cinema has her shelves of reels along both walls, and pressing one puts its film up under the gilt arch, with her film strip round the walls, the projection box over the door and still candles between the rails. The Music Room has her chandelier, the ravens, the cello and the harp, the window’s tracery and a horn like a flower, and on Paper Street her deck plays where it stands. Myths & Legends has the Alchemist’s Arch as her drawing has it, her herbs drying over the cauldron, the Wheel of the Year carved on the wall beside her own, and her Story or Fact cards on a board. The Reading Room has more of her real cases, her card catalogue, the chandelier and the gramophone’s corner. Glow Wild Hollow shows its hills now, with both whirlpools, glow-worms, foxfire on the logs, moths round the fireflies and the sea breaking in light, every light still a living one but the bonfire. The Play Pod has the tonic-water glasses, galaxy jars, shaving-cream bags, oobleck and her film, and on Cel Street her lamp switch still takes the whole room back to daylight paint. Each room has more places to stand. These are our drawings of her rooms, and they are hers to keep or send back; nothing on her pages changed.

2026-11-04 — The Garden on Cel Street, to sit in

The Garden on Cel Street has a lawn now. Past the border on the left, round the end of the bed, it opens onto grass mown in stripes, with a round pond in the middle, its rim of stones, lily pads flowering on it and a stone fountain standing in the still water. There is a white gazebo by the gate and another at the far corner, roses climbing their posts, benches facing the pond and one by the ivy, shrubs and flowers all along the hedges, and the hedges themselves are leaves on leaves now. The path is gravel with pebbles in it and stones along its edges, and the glare has gone: the sky is a softer green, the ground takes the light down, and the limewashed boards with the page on them are still the brightest thing in the garden. Nothing new is drawn past Helen’s ivy, and nothing in it moves.

2026-11-04 — Paper Street walks into the rooms behind rooms

On Paper Street every room behind a room now has a way in from the room it opens off, lettered with where it goes and marked You can walk in. In the Campgrounds every pitch’s post carries its number and its name routed into the wood, with a track post by the treeline into Nature’s Contribution, whose fingerpost has a cast arm for every place on the land. Every turning in the Outskirts has its board painted in the headlights, every level of Arlesglad Caverns its doorway off the passage, and Buoyant Bodyminds its plate with nothing open behind it yet. Those are read off the areas’ own pages, so a new pitch is a named post on the next build. Indoors, each room draws its own way through in its own colours: a doorway in Pink Pony Club’s wall to the Chappell, a low door in a bank of earth at the foot of the Jungle Room (there is another jungle room), the Arcade’s game cabinets, two doors further into the Mopery, the doors round the Town Hall’s rotunda, Cavendish’s shut mahogany doors with the Hang Suites up the stair, a gap in the Community Library’s stacks with string running into it, and the rest. In the Faery Yurt the six ways are a round door, the Alchemist’s Arch, the glowing mushroom under the Glimmer Window, a curtain, the phonograph and her bookcase, drawn only in Helen’s colours, with her own words for each; they are ours, hers to keep or send back. Back out now goes back into the room you came from, standing at the way you came out of, and says where it goes; a room reached by its address or the teleporter backs out through the room it opens off, one room at a time.

2026-11-04 — Paper Street walks into every room

Every room you can walk into on Cel Street can now be walked into on Paper Street too: a first round for each, cut out of card on the toy theatre’s stage, in the room’s own colours and its own world, with its page standing in it to read and press. The Haunted House is plywood lit only through its seams, the Town Hall a rotunda with one disc of sun on the floor, the Fishbowl seen from the gravel inside the bowl, Breaker Breaker a night interstate drawn only by marker lamps, the Chappell an indigo nave with its glass lying coloured on the floor, and no two of them alike. Rooms that open off another room are reached with Teleport to a room for now. The Faery Yurt and the rooms off it, Glow Wild Hollow and the Play Pod are drawn only in Helen’s own colours, and they, the rooms somebody brought to the street and David’s cabin are our drawings of their places, theirs to keep or send back. Pressing Tab into a room’s page no longer makes the window jump away.

2026-11-04 — The Chappell on Cel Street, in glass and its light

The Chappell on Cel Street is a chapel worth the name now. The nave stands in bays of indigo stone, every pier with gold at its foot and head, under a pointed ultramarine vault of gold ribs and stars with a jewelled boss in every bay. Every bay has its pointed windows and a round one over them, leaded and set with medallions; the great rose window stands high over the chancel and a smaller one over the door. And the glass lights the room: each window’s colours lie across the flagstones where its light falls, with a faint shaft in the air down to them, the rose throws its own picture on the floor before the chancel step, and the gold catches everywhere. The thirteen niches are still the page’s own, one to a bay, the chancel is up two gold steps under a triple arch, and the votive rail is three tiers of candles in coloured jars. Nothing in it moves: no candle flickers, and the window never turns.

2026-11-04 — A teleporter on both streets, and your companions on Cel Street

2026-11-04 — Cel Street and Paper Street say which room you are in

Following a room’s Walk this room used to land you at the top of Cel Street or Paper Street, with the room itself below the fold. Now the page opens with the street’s stage at the top of the window, so the room is the first thing you see; it only does that when you arrive, never again as you walk. A plate pinned in the corner of the stage names the room you are in (or the street, when you are out on it), sitting over the picture so nothing on the page moves, and a long name is cut short rather than wrapping. The browser tab says the room’s name too.

2026-11-04 — The dial stands beside the room’s words

The dial was leaving a tall empty band on a lot of pages: on most rooms it sat in a narrow box at the very foot of the page on a row of its own, and on the rooms that got it this morning it stood alone under the header. Now, on a wide screen, it stands at the right near the top of every one of those rooms, with the room’s own words running down beside it, and any room’s own words on its dial come with it. Where it stands was measured on every page rather than guessed: a tool tries the dial at every place it could go and keeps the one with the least empty space beside it, nearest the top, and never with a picture or a panel running under it. On Cel Street and Paper Street it stands below the street itself, so coming from a room’s Walk this room you see the street first. Rooms that built the dial into their own layout keep it where they put it.

2026-11-04 — Stay Frosty has the dial too

Stay Frosty was the one room left without the dial, because it said on its own page that there was nothing in it to press. That was Ryan’s call to change, and he changed it: the dial is at the top of the room now, like every other room’s, and the room says the only thing to press is the dial. It still changes nothing down there, because nothing in the room moves at any setting, nothing makes a sound, and the CB still stays upstairs. The caverns’ lift panel and Coping’s door to it stopped saying there is nothing to press.

2026-11-03 — The Operations and Editorial Rooms leave the cams on

The cams we leave on behind most of our meetings, the waterholes in the Namib and at Etosha, the otters and the jellies, are in the Operations Room and the Editorial Room now, each with a screen and a rack under it, as the Watering Hole has. In the plant room they are on a monitor in a steel case by the gauges, every card wearing the water main’s green, because every cam on it is water. On the light table they are laid on the glass like film, every card a slide in its white mount. Both rooms, and the Events Room’s shelf of the same cams, take them from the Watering Hole’s own list, so a cam added or taken off there is added or taken off in all of them. Nothing reaches YouTube until you press.

2026-11-03 — The Moderators’ room has a table of contents

The Moderators’ room opens with a list of everything in it, from what the base looks after through every part of the desk to the call, each a link straight to its part. It is written from the room’s own headings every time the street is built, so a part added to the desk is in the list without anybody remembering to add it.

2026-11-03 — The code is MIT

The street’s code is under the MIT License from today, so anybody may use it in anything, open or closed, as long as the notice goes with it. That is the tools, the CB’s functions and the scripts. Everything else stays CC BY-SA 4.0: the words, the markup, the design, and the pictures and words a script carries, Helen Edgar’s designs among them. Helen said yes for the code she has written here. Creative Commons itself advises against using its licences for software, and we are happy to let the code go further than the words. The licence file says which is which.

2026-11-03 — Powered by Netlify, and a code of conduct

The street is applying for Netlify’s Open Source plan, which asks for two things it did not have. Every page’s sign-off, and the pavement on the front page, now ends by saying this site is powered by Netlify, in words and in each room’s own ink rather than as a badge in Netlify’s colours, and nothing reaches netlify.com unless somebody follows the link. And the repository has a code of conduct: the Stimpunks Covenant, with where it applies here, what this project asks on top of it, and how to reach somebody privately when something goes wrong.

2026-11-03 — Champuru’s screen in the doorway

Champuru has a screen now, in the doorway of the stone house across the lane, with the last month from every channel Ryan took to try out: cooks from round the Mediterranean, Okinawan cooking and Okinawa itself, Japanese home cooking and sushi. It is refilled every morning, and he will winnow the list as he goes. Nobody here watched them first, and the titles are the channels’ own; the room says what a title promises is the channel’s claim and never the table’s.

2026-11-03 — Champuru: a table in the shade of a lane

2026-11-02 — Widdershins leads with Raising Steam

Widdershins now opens, under its name and before the city, with Ankh-Morpork in one sentence: Albrecht’s line from Raising Steam about being whoever you want to be, and people mostly and beautifully not caring. Ryan read it in his own copy, and the room says so, with the page, under the line.

2026-11-02 — Widdershins closes with The Turtle Moves

Widdershins now closes the way Star Stuff’s Easter Eggs collection closes: with its line drawing of Great A’Tuin, the four elephants and the Disc, Didactylos’s passage from Small Gods, and Star Stuff’s own three paragraphs under it, copied whole and checked against Star Stuff word for word. The room said at first that it would never draw the Disc, to keep clear of Oook; that still holds for its own city, and this one drawing is Star Stuff’s, in the room’s colours.

2026-11-02 — Cel Street: Widdershins

Widdershins opens off its door on Cel Street too. You come out on a cobbled quay on the night side of the river, with the crooked city across the water and the morning halfway across it: the houses past the edge lit, the rest still night, the sky split the same way, the brass bridge over the water and the compass in the night sky with widdershins pointing into the morning. The room’s words stand on boards along the back of the quay, read right to left, and none of them is in the morning. Nobody is in the city, and nothing moves.

2026-11-02 — Widdershins: against the way of normativity

2026-11-04 — The dial in every room

Some rooms never had the dial: the caverns’ levels, the Outskirts’ turnings, the Town Hall’s rooms, Cavendish’s rooms and a handful more along the street. Every one of them has it now, straight after its header, with the low-stimulation modes, I need a bodymind break and Walk this room under it, and on a wide screen it stands at the right with the room’s first words beside it. A new room cannot open without a dial. The one room without it is Stay Frosty, which says on its own page that there is nothing in it to press.

2026-11-04 — Walk this room

Every room that has a room of its own on Cel Street says so now: Walk this room, at the foot of the page under the sign-off’s links, goes straight to it, and where the room has one on Paper Street too, there is a second link for that. Where a page has the dial’s box, the same links are buttons in it as well, under “I need a bodymind break”, so they are near the top. A room that gets a walk-in room on either street gets its link with nothing else to do.

2026-11-04 — Cel Street: a second pass on more rooms, and Champuru walks in

On Cel Street:

2026-11-04 — Public restrooms on the street, and benches and drinking fountains

The street has public restrooms now, each a room of its own with a door in the row:

Every one of them is for everybody, of every gender and none, and for anybody helping somebody else. Every one has toilets and urinals behind doors of their own, is step-free and wheelchair accessible, has a Step ’n Wash under the basins, changing tables for a baby and an adult, free pads and tampons, free condoms, a sharps box, naloxone by the door, somewhere comfortable to sit, soap and paper towels, no air dryer, private stalls with a light over each that says free or in use in words, a shelf and a hook in every stall, and clear signs in words and pictures with raised letters and braille. They are free, at any hour, with nothing to buy first. Each room says how it does every one of those things in its own words, and its tool will not build it if one is missing. They were built after Norway’s scenic-route rest stops, which Visit Norway showed off in October 2026; after Step ’n Wash’s writing on restroom design; and after our own Bathroom Access page, where a young Stimpunk coined “stallbatting”. They share a Restrooms tag on the chat page.

On Cel Street, every restroom opens onto its own room, and benches now stand all the way down both sides of the street with bins beside them, among drinking fountains at the kerb, each with a basin low enough to roll under in a wheelchair, one for standing, a bottle filler and a bowl for a dog.

2026-11-03 — A Quiet Pint: the piano’s other shelf

A Quiet Pint’s piano has a second shelf: recordings of people playing piano standards, ragtime and jazz and classical, for when the rolls are not enough. That parts from the pub in the books, which has only the player piano, and the page says so. Every recording is free on its own Wikimedia Commons page and streamed from there, plays only when pressed and says its length first, and names its player, among them Jelly Roll Morton’s contemporary Richard M. Jones on his own 1923 record and Rachmaninoff playing his own prelude in 1919. Every composer died more than seventy years ago and every piece was published more than ninety-five years ago, so the music is free everywhere, which is why there are no songs with words on the shelf and nothing written after 1930. Nothing on it is a screen. The shelf stands in the pub on Cel Street too.

2026-11-03 — Cel Street: a second round on the showcases

Another round on the five showcase rooms on Cel Street, at what the first round left rough:

2026-11-03 — Cel Street: a second pass, five showcases, and Danny’s banners

A second pass across Cel Street, toward the painted look of a cartoon’s environments:

2026-11-03 — Paper Street: looking round, zooming, full screen and game controllers, and A goes in

Paper Street has the same four as Cel Street now: Shift and the arrow keys turn you and look up and down; Zoom in, Zoom out and Normal size (or plus, minus and 0, or a pinch) bring the street and every page in a room closer, while your companions stay by you; Full screen fills the screen with the street and its buttons; and a game controller walks, turns, looks, zooms, goes from door to door with the bumpers, goes in with A and backs out with B.

On both streets, A on a controller now goes in the way pressing Walk into does, and counts a button as pressed whichever way the controller’s driver reports it, since some report only how far a button is down. A line under the zoom buttons says when the page can see a controller.

2026-11-03 — Cel Street: looking round, zooming, full screen and game controllers

Four new ways to walk Cel Street:

2026-11-03 — Cel Street: the street furniture

The furniture by the front door stands on Cel Street now, on the left-hand pavement at the stoop’s end, each piece in the colours and lettering the front page dresses it in, and each opens onto its own world:

2026-11-03 — Cel Street: Nature’s Contribution

On Cel Street the one track through the Campgrounds’ wood goes somewhere now: over a plank bridge across the stream, past a post saying where it comes out, and over the stile onto Nature’s Contribution. The wood itself is still not drawn, because the page says it is not mapped.

2026-11-02 — Cel Street: the caverns’ levels

Every open level of Arlesglad Caverns opens off its doorway in the passage on Cel Street now:

And a link or a focus ring inside a room’s lifted words wears that room’s own colour now. Cel Street’s own link and ring rules came after every room’s and won, so in every room they had come out in Cel Street’s colours, on the room’s own ground.

2026-11-02 — The office can post to Threads and our Facebook Page

The office’s Posts page has a Connect button each for Threads and our Facebook Page. Once a director has connected one, through our own Meta app, the office posts there on the same press as Bluesky, Mastodon and Stimpunks Social; until then, or if a connection lapses, it is posted by hand as before. A post to Threads is never made twice, even when Threads is slow to answer. LinkedIn is still posted by hand.

2026-11-02 — Stimpunks Social catches up with Bluesky

stimpunkssocial.wordpress.com had stopped keeping up with what we posted on Bluesky, so Stimpunks Social was missing most of what we said from May on. Those posts are here now, from our Bluesky export: our own posts and threads, not our replies to other people, with every link’s whole address put back where Bluesky had shortened it. A post that was already here in a slightly longer or edited form stays as it was.

2026-11-02 — Lyrics are welcome on the street

The street no longer refuses a song’s words anywhere. Quoting a song with credit is fair use, and the responsibility for what we publish is ours. The tools that refused lyrics in the Zibaldone and every other room that had one let them through now, and the rooms that said “no lyrics” no longer do. The Rabbit Hole still gives you the recordings rather than the words, as its own choice. The posts on Stimpunks Social that quote songs, held back this morning, are up with the rest.

2026-11-02 — Stimpunks Social moves here

Stimpunks Social, our short posts, lived at stimpunkssocial.wordpress.com from 2019 and now live here, at /social, with a feed of its own. It is a record page like this one, worn in your own CB colours. Every post came across except the copies the export held twice, and the office’s Posts page now posts to it along with our other networks: a new post is on /social the moment it is posted. Images came too, with their camera data off; where one had no alt text, Claude wrote it, and each image says who wrote its alt text. Images with a real person in them, and posts that quote a song’s lyrics, are held back for now: the street does not reproduce lyrics, and a person in a photograph says yes before they are shown.

2026-11-02 — The office posts to our networks

The office has a Posts page, in place of a paid service for scheduling posts. One set of words goes to all five of our networks, written within Bluesky’s 300 characters, the shortest limit of the five, and counted the way Bluesky counts them as you write. Bluesky and Mastodon are posted by the office itself, on a second press that names them, with a card for the first link that our server reads from the page. Threads, our Facebook Page and our LinkedIn Page are posted by hand for now: Meta reviews an app before it can post to a Page, and LinkedIn approves posting to a company page only for verified organisations, so for those the office copies the words, opens the network, and whoever posted there says so. Each post says what happened on each network, with a link to the post or what went wrong, and nothing is ever posted to one network twice. Pictures come next. The privacy page says what goes where.

2026-11-01 — JOLLY on Hey, Good Cookin’s rack

JOLLY is on the rack in Hey, Good Cookin’ now, added by Ryan. It comes after the channels already there, and its videos and shorts are read with everybody else’s each morning, from the next morning’s fill.

2026-11-01 — Every call is for people on the CB, and Jitsi’s chat is off in all of them

Until today the calls in Cavendish Coworking’s Events, Operations and Editorial rooms let in somebody who was not signed on, under a name they typed, to knock and wait in a lobby. Nobody had needed it, so it is gone: every call is for people signed on to the CB, the meetings’ like any room’s, and anybody signed on walks straight in. Every door still says what meets behind it and when, for anybody to read. Jitsi’s own text chat is now off in every call, those three included, so the room’s channel on the CB is the call’s chat everywhere. The privacy page and the CB guide say so.

2026-11-01 — Infodumplings on the Events Room’s rack

Infodumplings, a playlist of every video our Infodumplings evenings have featured, newest at the top, now has a shelf of its own on the rack in the Events Room. Play it in its card, or put the whole list up on the screen on the wall.

2026-11-01 — The Events Room is ready for Campfire Learn Together and Solidarity Sesh

The screen on the wall in the Events Room now starts on Campfire Learn Together, the playlist we keep for our Sunday campfires with the newest video at the top, so it opens on that week’s video. Under it, the rack has two shelves: Schitt’s Creek, as before, and the cams from the Watering Hole, the waterholes, the otters and the jellies, which Solidarity Sesh usually watches.

2026-11-01 — A call can stand beside the radio

A call’s − and + have a new size between Regular and Large: Beside the radio, the window’s whole height from its edge to the radio’s, on whichever side of the radio has more room. Large went under the radio, and Regular is a window in the corner; this one shares the window with the radio, so neither covers the other, and it follows the radio if you move it or change its size.

2026-11-01 — The radio has a Half size, for talking while you watch

Between Small and Normal, the radio now has Half: the channel’s messages, the box to write in and Transmit, never more than half the window tall. Small shows only the newest message and has nowhere to write, and Normal grows as tall as the window, over the edge of a screen in the middle of a room. Half stays in its corner. Everything else is a press of + away, and anything that takes you to another part of the radio makes it Normal for that page. The CB guide has it with the other sizes.

2026-11-01 — The call fits under the screen, and minus and plus size it there

A call standing under a room’s screen ran off the foot of the window. It now takes the room that is left under the screen, so with the screen at the top of the window you see the film and the call together. The − and + on the call’s bar make it shorter or taller there, a step at a time, for as long as you are on the page.

2026-11-01 — The call right under the screen

In a room on a wide window, the hosting strip and the call now stand straight under the screen, above the line saying what is showing and the button that puts the screen back, which had pushed the call half a window down. When a film from the rack goes up on the screen, the screen still comes into view.

2026-11-01 — Watching together, under the room’s screen

A watch together had the film at the top of the room, the call floating over the page and the only sign of who was hosting three parts down the radio. Now, in a room with a screen, a strip under the screen says who is hosting and where they are, with Catch up and Follow right there, or Stop hosting when it is you. On a wide window a call open in the room stands under the screen too, the same width, instead of covering the room; scroll away and it is a window in the corner until you scroll back. The CB guide says how. The room’s call button on the radio now says Leave this room’s call while you are in it, which it did not when the call was joined from a room’s own call panel, and the call window’s standing note is one line, with what we keep behind a link to the privacy page.

2026-11-01 — A call’s chat is the room’s channel

Jitsi’s own chat is switched off in every call except the three public ones at Cavendish Coworking. Its chat can’t be given Markdown, editing, pictures or our emoji, and the room’s channel on the CB has all of them, so the channel is now where people in a call type to each other. In the chat on a wide window it stands right beside the call. A call with somebody you’re messaging has your conversation. The public calls keep Jitsi’s chat, because a guest has no radio to type in. What’s typed during a call is now kept the way the channel keeps it, which the privacy page says. Sharing a file in a call still works from its own button.

2026-11-01 — Join the call beside the name

Join the call now stands next to the channel’s name in the chat, and next to the room’s name under Where you are on every room’s radio, as Element puts its call button beside a room’s name. It joins the same call the room’s own Join button does, or the World call when the channel is World, and says Leave the call while you are in it. It is there only when that call can be joined.

2026-11-01 — The boards quote the record, and the counting check leaves the record alone

None of this morning’s refills went out. The Feed and The Source quote this street’s changelog titles and commit messages, two of today’s gave a number of rooms, and the check that keeps this street from counting its rooms refused both boards, which stopped every morning script behind them. A commit message cannot be changed once it is out, and the changelog has always been left alone by that check because it is a dated record. The boards’ rows quote that record, so the check now leaves the rows alone too, and still reads every sentence the two rooms say themselves. The morning’s refills were run again afterwards.

2026-11-01 — The chat beside the call

On a wide window, a call opened in the chat used to float over the bottom left corner, covering the channels and the message box. Now it takes the middle column, where the channel was, and the channel moves to the right-hand column beside it, the way Discord lays out a call. Two buttons at the head of that column, Chat and In this channel, switch it between the messages and what is about the channel: Happening now, who is seen here, Who’s around and the rest. Picking a channel, a conversation, Events or a search turns it back to Chat. Enlarge the chat still shows the messages alone, and the call goes back to being a window while it is enlarged. Leaving the call puts the columns back as they were. On a phone the call stays on its own tab.

2026-11-01 — Cel Street: every turning off the Outskirts

Every turning off the Outskirts opens from its board in the weeds on Cel Street now, each lit its own way, as the road has them:

The Small Hours’ placemat now finds where it was pressed by the drawing’s own size rather than its outline on the screen, so a mark lands under the pointer when the placemat lies on a table in the scene. On the room’s own page it works as before.

2026-11-01 — Cel Street: the World room, the road out and the lift down

Cel Street has its two other ways off the street now, both read off the front page as the treeline is: the last streetlight at the far end of the road, with the Outskirts’ sign on its arm and the road running on past it with no kerb, and the lift head on the pavement by the stoop, the stair beside it, its plate in the lift’s own colours. Behind them, and behind the Garden:

The Outskirts’ turnings, the caverns’ levels and the World room’s gardens are written into their rooms off their own pages, so a new one is there on the next build.

2026-11-01 — Cel Street: the Garden and the open ground

The gates on Cel Street open now too, each onto its own world:

2026-11-01 — Cel Street: the last of Cavendish’s rooms

The last four rooms behind doors open off Cavendish Coworking on Cel Street, so every room behind a door on the street now has a room there too:

Each suite’s norms, and David Thornburg’s name, stand in its room as the page has them, and each one’s call stays on its own page there.

2026-11-01 — Cel Street: Oook, two more rooms off the Town Hall and two of Cavendish’s

Five more rooms behind rooms open off their parents on Cel Street:

Every room’s own radio and call stay on its own page there, because they talk to the CB.

2026-11-01 — Cel Street: L-Space, Fantasy Fancy Dress and three rooms off the Town Hall

Five more rooms behind rooms open off their parents on Cel Street:

Every room’s own radio and call stay on its own page there, because they talk to the CB.

2026-11-01 — Paper Street stands up in Safari

In Safari, Paper Street came up flat. Every door stood edge-on, the far end of the street was drawn full size in the middle of the stage, and there was no road under any of it. Safari drops the perspective from a 3D world when the box that holds the perspective also clips what overflows it, and the theatre's frame has to clip. The perspective now sits on a box inside the frame, and the frame still does the clipping. Chrome drew the street right either way. Measured in Safari itself, on the street and in a room you can walk into.

2026-11-01 — Cel Street: five more rooms behind the doors

Five more rooms behind rooms open off their parents on Cel Street:

2026-11-01 — Cel Street: the first rooms behind the doors

A room behind a room now opens off its parent on Cel Street, through a door in the parent’s scene, and Back out takes you one room back:

2026-11-01 — Cel Street reaches the end of the row

Every door in the street’s row now opens onto a room you can walk into on Cel Street, with these three:

2026-10-31 — Five more rooms down Cel Street, to the garage

2026-10-31 — Five more rooms down Cel Street, past the Honesty Box

2026-10-31 — Five more rooms down Cel Street, to the cat café

2026-10-31 — Five more rooms down Cel Street, to the shelters

2026-10-31 — Five more rooms down Cel Street, to the Slake

2026-10-31 — Five more rooms down Cel Street, past the Town Hall

2026-10-31 — And five more rooms down Cel Street

2026-10-31 — Five more rooms down Cel Street

2026-10-31 — Further down the street on Cel Street: five more rooms

2026-10-31 — Down the street on Cel Street: five more rooms to walk into

2026-10-31 — The Hermitage’s channel listing scrolls on Cel Street

2026-10-31 — The campground on Cel Street, polished

2026-10-31 — The whole campground on Cel Street, inside and out

2026-10-31 — Walk into the Campgrounds, the Faery Yurt and the Solarpunk Hermitage on Cel Street

2026-10-31 — Cel Street stands by the front door

2026-10-31 — Walk into the Zine Table on Cel Street

2026-10-31 — Walk into the Jungle Room on Cel Street

2026-10-31 — Walk into Club Chronic on Cel Street

2026-10-31 — Walk into Pink Pony Club on Cel Street

2026-10-31 — Cel Street is the whole street now

2026-10-31 — Cel Street: the first stretch of the street in the sun, drawn like a cel

2026-10-31 — Paper Street in real 3D, with its rooms furnished and their own things in them

2026-10-31 — Switch on the Latibulum’s wireless and television on Paper Street

2026-10-31 — Walk into the Latibulum

2026-10-31 — Walk into Pink Pony Club

2026-10-31 — Walk into the Arcade

2026-10-31 — Walk into the Mopery

2026-10-31 — Look around on Paper Street

2026-10-31 — Walk into the Jungle Room

2026-10-31 — Paper Street: walk the street

2026-10-30 — The fall and winter holidays on the CB

2026-10-30 — Halloween and autumn on the CB, for the party

2026-10-30 — Insects, arachnids and more on Chimera Obscura’s shelf

2026-10-30 — A big picture on somebody else’s familiar

2026-10-30 — Unread marks on empty channels clear

2026-10-30 — Join World call on World’s Call tab

2026-10-30 — The Call tab is always there

2026-10-30 — A call of its own in the chat on a phone

2026-10-30 — Chat on the radio’s bar

2026-10-30 — The chat is an app

2026-10-29 — Bring Your Muchness, on your profile

2026-10-29 — Bring Your Muchness

2026-10-29 — The radio’s parts fold up

2026-10-29 — Your availability, on the CB

2026-10-29 — RoboNuggets in Learning Large

2026-10-29 — Happening now on World, wherever you are

2026-10-29 — Happening now on World, for every channel

2026-10-29 — Heather Cox Richardson, Two Minute Papers and Future in Bloom

2026-10-29 — Disappearing messages

2026-10-29 — Join an event’s call from its card, and see who is in it

2026-10-29 — The Inbox on the CB: unreads, mentions, bookmarks and reminders

2026-10-29 — Back and forward on the chat page

2026-10-29 — A call with somebody you message can ring them

2026-10-29 — Join a call from the channels, and call somebody you are messaging

2026-10-29 — A menu on every channel, and a link to every message

2026-10-28 — Halloween in Fantasy Fancy Dress and the Dress-Up Den

2026-10-28 — Chimera onesies in Fantasy Fancy Dress

2026-10-28 — The Haunted House has a soundtrack

2026-10-28 — The radio signs off only when your pass really has stopped

2026-10-28 — Moderators join with an invite, and our keys can be changed

2026-10-28 — A pass from a shared password opens nothing

2026-10-28 — Signing on runs out, and Sign off everywhere else

2026-10-28 — A direct message’s notification opens its conversation

2026-10-28 — Notifications about messages open the chat page

2026-10-28 — Checklists in comments in Tasks and the office

2026-10-28 — The Haunted House, turning 09 off The Outskirts

2026-10-28 — The forums keep more, sort and group by tag, and our administrators set how long

2026-10-28 — Edible messy play in the Play Pod

2026-10-28 — The teleporter goes to channels too

2026-10-28 — Glow Wild Hollow is Air, Earth and Water, with a bonfire at the end

2026-10-28 — The Stim Tin, in Helen’s Regulation Nook

2026-10-28 — Down and into the rhizome

2026-10-28 — Glow Wild Hollow: a slower sea that moves like water, and a jellyfish that swims for twenty seconds

2026-10-28 — The Play Pod, through a round door in Helen’s yurt

2026-10-28 — Helen’s yurt in a new order, and Glow Wild Hollow’s glitter dial

2026-10-28 — Glow Wild Hollow: real photographs all through it, and a sea and a jellyfish you can play with

2026-10-28 — Happening now names a call going, seen or not

2026-10-28 — Happening now, under the channel

2026-10-28 — Glow Wild Hollow: real photographs, and films of the wood and the sea

2026-10-27 — Snippets that know who the directors are

2026-10-27 — Snippets, with !

2026-10-27 — The notice is on Home too

2026-10-27 — Home, and a house on the radio

2026-10-27 — Pictures and files attach as soon as they are ready

2026-10-27 — Pictures and files up to 20 MB in the forums and across the office

2026-10-27 — Tasks take files up to 20 MB

2026-10-27 — Comments on a task take pictures and files too

2026-10-27 — Tasks take pictures and files

2026-10-27 — The team mailbox, QuickBooks and Givebutter are each a section of the office’s dashboard

2026-10-27 — The office’s dashboard can be arranged

2026-10-27 — Volunteers: a cloth on the loom

2026-10-27 — Glow Wild Hollow, down through a glowing mushroom

2026-10-27 — Chat status badges can be read in every low-stimulation mode

2026-10-27 — Search on the chat page says how many matched

2026-10-27 — Stretching a task on the timeline, and a menu on every bar

2026-10-26 — A mural beside the dial on the front page

2026-10-26 — The Office and Tasks have channels under Staff

2026-10-26 — Three more channels in The Open Notebook

2026-10-26 — Every profile has a page of its own, and its owner chooses who may open it

2026-10-26 — Real crystals round the Alchemist’s Arch

2026-10-26 — A pouch to fill under the Crystal Wheel, and the arch at the top of the yurt

2026-10-26 — The Herbery, a herb basket and a cauldron

2026-10-26 — A crystal pouch, and the Green Witch’s shelf

2026-10-26 — The Crystal Wheel, in Myths & Legends

2026-10-26 — A forums tab says which topic it is

2026-10-26 — Claude can keep the Wiki and Team Docs up to date

2026-10-26 — Signing off keeps your radio’s settings, unless you ask it to forget them

2026-10-26 — Changing your password no longer signs off your other tabs or forgets your settings

2026-10-26 — Two-step sign-in

2026-10-25 — The forums no longer say something failed when it went through

2026-10-25 — Notification devices and the roles list are sealed too

2026-10-25 — The radio could not listen or send for a few minutes

2026-10-25 — The staff rooms’ channels are sealed where they are kept

2026-10-25 — The forums are sealed where they are kept

2026-10-25 — Tasks are sealed where they are kept

2026-10-25 — Direct messages are sealed where they are kept

2026-10-25 — Every channel says what it keeps, and the desk sets it

2026-10-25 — The CB keeps a message for two weeks

2026-10-25 — Myths & Legends, through the Alchemist’s Arch in the Faery Yurt

2026-10-25 — Labyrinth, The NeverEnding Story and Studio Ghibli in the Cinema

2026-10-25 — Your page, and every notification kept for 30 days

2026-10-25 — Adding somebody to our mailing lists says it worked

2026-10-25 — Join requests reach our mailing lists, now for real

2026-10-25 — Mailing lists for somebody with one name

2026-10-25 — The Sandbox opens on its title

2026-10-25 — Notifications from the suggestion box

2026-10-25 — Replies and Me too in the suggestion box

2026-10-25 — A moderator can reply in the suggestion box and leave it open

2026-10-25 — Screenshots in the suggestion box

2026-10-25 — Bring another animal to Chimera Obscura’s bench

2026-10-25 — Choosing a body on the bench keeps everything else

2026-10-25 — A bat, a crow, a meerkat, a lion, a tiger, a rhino, a camel and a hippo on Chimera Obscura’s shelf

2026-10-25 — A call’s window has the radio’s grip and its − and +

2026-10-25 — Symphrenia Chill in the Music Room

2026-10-25 — The Reading Room points at where you can borrow a book

2026-10-24 — Back to the street puts you where you were on it

2026-10-24 — Unreads is at the top of the chat page

2026-10-24 — Anybody signed on walks straight into Cavendish’s open meetings

2026-10-24 — A room’s page can be named on the CB, as well as its channel

2026-10-24 — The Adventurer’s Guild reads in a low-stimulation mode again

2026-10-24 — The low-stimulation modes are CB themes too

2026-10-24 — Video cards play even when their length is not known

2026-10-24 — YouTube cards ask YouTube how long a video runs

2026-10-24 — My own order for the chat page’s channels

2026-10-24 — The chat page’s channels, A to Z or by activity

2026-10-24 — Bigger headings on the CB, and In this channel in parts

2026-10-24 — The Glitter dial and Open in Chat, on the CB

2026-10-24 — Pets: down on the floor with the animals

2026-10-24 — The chat page has its channels again

2026-10-24 — Your chat status: come say hi, people i know, not right now

2026-10-24 — Coping: the eye of the storm

2026-10-24 — Community’s rooms are under their tags too

2026-10-24 — Rooms have tags, and the chat is grouped by them

2026-10-24 — Breaker Breaker: CB radios, CB slang and the long haul

2026-10-24 — Jellies on the bodymind break

2026-10-24 — Feeling overwhelmed? Escape to a low-stimulation mode

2026-10-24 — I need a bodymind break, from the dial and the CB

2026-10-23 — Show Your Work’s bench takes photographs, under the polaroid wall’s rules

2026-10-23 — Show Your Work, a garage with the door rolled up

2026-10-23 — The Source, up the hill behind The Feed, and both rooms’ channels hear what arrives

2026-10-23 — A Solarpunk patch at Brighter Days

2026-10-23 — stimpunks.org’s form entries on the office’s dashboard

2026-10-23 — A call for a moderator waits on the desk

2026-10-23 — @moderator, @director, @board and @administrator

2026-10-23 — Your own cat at Pekoe and Purrs, and your own dog on the Run

2026-10-23 — Who’s online stays open

2026-10-23 — A community directory, and a tagline on every card

2026-10-23 — Cloud City, a radio theme, a profile effect, a frame and a decoration

2026-10-23 — The notice can be put away

2026-10-23 — A notice along the top of the street

2026-10-23 — The channel comes first on the radio

2026-10-23 — Events on the CB, after Discord’s

2026-10-23 — A topic’s controls go to its foot

2026-10-23 — Join requests reach our Organizations page

2026-10-23 — Join requests reach our Members page

2026-10-23 — A CB invite in the welcome email

2026-10-23 — Join requests reach our mailing lists

2026-10-23 — A window seat in the Community Center

2026-10-23 — The member map zooms

2026-10-22 — The member map comes home

2026-10-22 — The Join form reaches the office

2026-10-22 — Onboarding a new community member: templates, the Join form and Gmail

2026-10-22 — Wings on any chimera’s back

2026-10-22 — Chimera Obscura’s shelf takes to the water and the air

2026-10-22 — The moderators’ desk: everybody, and kick, time out and ban

2026-10-22 — Every sign-on note says invite

2026-10-22 — The Community Center’s door says invite

2026-10-22 — Community Care: the street’s room for asking

2026-10-22 — A poll can be added to a topic that has started

2026-10-22 — Polls in the forums: a show of hands, or a sealed ballot

2026-10-22 — The newest email and the team mailbox’s counts on the office’s dashboard

2026-10-22 — Messages on the chat page, and links named for their own site

2026-10-22 — The chat page: every room’s channel on one page

2026-10-22 — Grant rounds in Grantmaking, and tags in the forums

2026-10-22 — Buttons for formatting, and links without Markdown

2026-10-22 — The office’s Newest, by the day they were submitted

2026-10-22 — The forums’ @ list offers more people

2026-10-22 — Tasks and the office, for the board too

2026-10-22 — Moderator, shown as a role on the desk

2026-10-21 — Back Office Operations, for our moderators too

2026-10-21 — Roles, kept at the desk

2026-10-21 — Mentions in Tasks and the office

2026-10-21 — Tasks: Group by

2026-10-21 — Tasks: coloured statuses, and Whose

2026-10-21 — Invites, and every username claimed

2026-10-21 — The office opens on its dashboard

2026-10-21 — Tasks: comments brought over from Notion

2026-10-21 — The office: comments on templates and emails

2026-10-21 — Tasks and the office: comments

2026-10-21 — Tasks and the office: a Feed, after Notion’s

2026-10-21 — The CB: Read aloud

2026-10-21 — The CB: replies

2026-10-21 — Notifications: follow every room

2026-10-21 — The CB: follow every room at once

2026-10-21 — Tasks, the office and the forums: back one step, to where you were

2026-10-21 — The forums: every category has its own channel on the CB

2026-10-21 — Tasks: brought over from Notion

2026-10-21 — Tasks: notifications on your phone or computer

2026-10-21 — Four more paintings in the yurt, three more spines, Feldman and Fisher in the Cinema

2026-10-21 — #3ecologies in the Music Room, sparkling skies behind the portals, and one reel off the Cosmos shelf

2026-10-21 — The yurt’s doors open onto space, and the Cinema has a book

2026-10-21 — The Cinema, behind the yurt, with a reel for every film

2026-10-21 — Tasks: activity and notifications

2026-10-21 — The office: Givebutter on the dashboard

2026-10-21 — The office: each night, the CB’s days, and QuickBooks

2026-10-21 — The office: a dashboard and EspoCRM’s reports

2026-10-20 — The office: a mailing can start from a day

2026-10-20 — The office: mailings to a grant stage

2026-10-20 — The office: a Gmail label adds somebody new

2026-10-20 — The office: email with the team mailbox

2026-10-20 — The office takes stimpunks.org’s forms, and EspoCRM goes

2026-10-20 — The office: cases

2026-10-20 — The office: grant requests

2026-10-20 — The office: contacts

2026-10-20 — Tasks: tag colours

2026-10-20 — Tasks: yours includes the ones you are also on

2026-10-20 — Tasks: a timeline

2026-10-20 — Tasks: checklists you tick in place

2026-10-20 — Tasks: the recurring ones are made here now

2026-10-20 — Tasks: recurring tasks

2026-10-20 — Tasks: a board, and saved filters

2026-10-20 — Tasks: the team’s to-do list, on the street

2026-10-20 — A page in the Wiki or Team Docs can be as long as a long document

2026-10-20 — Team Docs in the forums, with templates and pictures in the words

2026-10-20 — The street on your Home Screen and in your Dock

2026-10-20 — Albums and playlists play on the first press

2026-10-20 — Follow keeps going through an album

2026-10-20 — Your strip in the Dress-Up Den and Fantasy Fancy Dress, and a curtain at the back

2026-10-20 — Howling Wolf, Starward Dreaming, Leaping Dolphins and Autumn Falls

2026-10-19 — Sit in the cozy, in any room with one

2026-10-19 — An egg chair at the Hermitage’s campfire

2026-10-19 — Familiars stop walking back in from the corner every few seconds

2026-10-19 — Familiars find their cozies, and keep out from under the radio

2026-10-19 — Bring my familiar shows for moderators, and says where a familiar comes from

2026-10-19 — Familiars in company, with sayings and cozies, and a possum and an opossum

2026-10-19 — Familiars: a chimera that follows you from room to room

2026-10-20 — Messages stay together at Full

2026-10-20 — The CB marks what is new to you, and Unreads lists it

2026-10-20 — Paste a picture, and messages that work like the channel

2026-10-19 — Profile opens folded up

2026-10-19 — Account: your username and Forget me, out of Profile

2026-10-19 — A Close at the foot of every long tray on the radio

2026-10-19 — Profile and Sign off under a heading of their own, and open trays that look open

2026-10-19 — Bigger headings on the radio, and Be seen here says whether it is on

2026-10-19 — @mentions, links with words, headings, a look at your picture, and the radio in a window of its own

2026-10-19 — Profile sets: save a look and wear it again with one press

2026-10-19 — Pictures in messages, every notification at once, and new lines on a phone

2026-10-19 — Flying Fairy, a profile effect, and a Fairy Lights theme

2026-10-19 — Who is hosting moves to Watching together

2026-10-19 — A screen in every gallery of the Jungle Room

2026-10-19 — Everybody down at the Watering Hole

2026-10-19 — The CB as an icon, and as the whole window

2026-10-19 — A screen in the rock at Big Steep

2026-10-19 — A Treasurer in the Town Hall

2026-10-19 — A wiki in the forums

2026-10-18 — Direct messages on the CB

2026-10-18 — Be told when somebody gives you props

2026-10-18 — Props on your profile

2026-10-18 — Edit your messages on the CB

2026-10-18 — Pictures send from an iPhone

2026-10-18 — The forums take pictures, files and @mentions, and six more categories

2026-10-18 — The CB keeps fifty messages, for 48 hours each

2026-10-18 — Ten more animals on Chimera Obscura’s shelf

2026-10-18 — Chimeras kept in Profile, named, shown and sent as stickers

2026-10-18 — Chimera Obscura opens on the street

2026-10-18 — A book of the Reading Room’s records on the yurt’s Bookshelf

2026-10-18 — The profile card editor asks before it throws changes away

2026-10-18 — The yarn plays in the Music Room, and the yurt keeps a songbook

2026-10-18 — Notifications for the CB

2026-10-18 — The World room: every room on the street, and who is in each

2026-10-18 — Getting started at the Community Center, and no more meeting hall

2026-10-18 — Coping in the forums, a week at a time

2026-10-18 — The forums, for what needs longer than the CB’s day

2026-10-18 — Otters in the kelp: an effect, a theme, a frame and a decoration

2026-10-18 — A Halloween theme, frame and decoration, to pair with the Lagoon

2026-10-18 — The Lagoon effect rears up when a profile opens

2026-10-18 — Black Leather Lagoon, a profile effect

2026-10-18 — A profile lists the patches on its jacket

2026-10-18 — Frames and effects for profiles on the CB

2026-10-18 — A moderator can clear one profile card

2026-10-18 — Profile cards on the CB

2026-10-17 — Small is one press away on the CB

2026-10-17 — Ryan’s favourite games, as themes for the CB

2026-10-17 — GeoCities pages for the CB

2026-10-17 — Winamp skins for the CB

2026-10-17 — The CB’s worlds go down the sides and along the dividers

2026-10-17 — Worlds for the CB: themes with drawings

2026-10-17 — Colour schemes for the CB

2026-10-17 — Follow puts a rack’s film on the screen

2026-10-17 — Watching a live video together on the CB

2026-10-17 — Quieter messages on the CB

2026-10-18 — A fairy door at the foot of the Bough House’s tree

2026-10-18 — The Emergent Future Worlds Meets Mountain Man, David’s cabin at the summit over the campgrounds

2026-10-17 — The hundred points in the CB’s quick reactions

2026-10-17 — The leaves fall in the Bough House, when you ask

2026-10-17 — A hammock and a platform swing by the pond

2026-10-17 — The Bough House, Jess’s tree house at pitch 05, and the pond between it and the Faery Yurt

2026-10-17 — Every entry on this page stands on its own again

2026-10-16 — Wand & Rabbit, the jacket as a sticker, and downloads from Profile

2026-10-16 — Nick Walker’s card in the Reading Room

2026-10-16 — Different Bodies on Nick Totton’s card

2026-10-16 — A card catalogue in the Reading Room, and three more authors

2026-10-16 — Robert Chapman and Nick Totton in the Reading Room

2026-10-16 — The yurt’s fire glows, and you can get more logs

2026-10-16 — Pop a log on the fire in the yurt

2026-10-16 — The Moon Spoon Pebbling Pot in the yurt

2026-10-16 — A wood stove and a log basket in the yurt, and a hollow stump by the door

2026-10-16 — Fantasy Fancy Dress, through the curtain at the back of the Dress-Up Den

2026-10-15 — The About page answers the questions people ask

2026-10-15 — What’s this all about? A page for anybody who does not get it yet

2026-10-16 — The yurt’s soundtrack is a record case

2026-10-15 — The yurt’s bookcases move into a Reading Room of their own

2026-10-15 — Sixty-three more books on the yurt’s shelves, and a ninth case

2026-10-16 — Faeries with a capital F, and a fuller garden round the words

2026-10-16 — The Music Room, behind the yurt, for anybody who only wants to listen

2026-10-15 — Every spine in the yurt’s bookcases opens its author’s Wikipedia page

2026-10-15 — The yurt’s bookshelf becomes eight arched bookcases, with an art gallery under them

2026-10-15 — The guest bar’s teleporter goes where you pick again

2026-10-15 — Every room in the Faery Yurt has its own address

2026-10-15 — The yurt’s faeries come in three sizes and never fly over the words

2026-10-15 — Bright red and rainbow hair at the Bodymind Booth

2026-10-15 — Woodland faeries in the yurt, and a new portrait by the door

2026-10-14 — The yurt’s garden grows round the words, and the faeries come in colours and leave stars

2026-10-15 — The Live Room gets the glass, and the studios’ own month under the desk

2026-10-14 — Plath in the Zibaldone, as she printed it

2026-10-14 — Your Room says what to do, how to send it, and what happens next

2026-10-14 — Patches for your battle jacket

2026-10-14 — Rescue Ranger and Pet Parent, the Guild’s first badges that are not jobs

2026-10-14 — The Guild’s board filters, keeps your jobs in your Profile, and gives out badges

2026-10-14 — The Faery Yurt: a field book, a picnic hamper, a turret window, faeries and a garden

2026-10-14 — Beauvoir in the Zibaldone, read in the book

2026-10-14 — The Zibaldone takes its first lines from somebody else’s hand

2026-10-14 — Avatars in profiles, large, and in the lightbox

2026-10-14 — The Faery Yurt’s residents open onto their photographs

2026-10-14 — Nature Notes is a notebook now

2026-10-14 — The Bodymind Booth, and avatars on the CB

2026-10-14 — The Faery Yurt’s residents have names, and Helen’s photographs are up

2026-10-14 — The Faery Yurt’s welcome, rewritten by Helen

2026-10-13 — A phonograph in the Faery Yurt, and every song on Helen’s yarn on a rack

2026-10-13 — The Sandbox, its suggestion box, and building the street with us

2026-10-13 — A call that follows you: Pop out

2026-10-13 — The World call

2026-10-13 — The CB in parts, where you are, and calls on Who’s online

2026-10-12 — More sticker sheets

2026-10-12 — Sharing a sticker sheet

2026-10-12 — The Open Notebook’s sticker drawer

2026-10-11 — Wide-Spread Chaos Gardens

2026-10-11 — The Honesty Box

2026-10-11 — The Dairy

2026-10-11 — All Together Now Farms

2026-10-11 — Gentle Help Cannabis Farm

2026-10-11 — Brighter Days Solar Farm

2026-10-11 — All Needs Met

2026-10-11 — Nature’s Contribution

2026-10-10 — Her records play here now

2026-10-10 — Words, Bud, Beats

2026-10-08 — Take off your own message

2026-10-10 — The start of the book, in her own voice

2026-10-08 — A screen on the wall of the watch room

2026-10-07 — More channels on the teaching screen

2026-10-07 — A lift in the lighthouse

2026-10-07 — Calls can use your camera and microphone in Chrome

2026-10-07 — Who’s online, on the radio

2026-10-07 — Find somebody by name with an @ in the teleporter

2026-10-06 — Rolls on the player piano at A Quiet Pint

2026-10-05 — A Quiet Pint: a pub under the street, made like McAnally’s

2026-10-05 — Four lots where the buildings stop: the Run, the Truck Stop, the Green and the Pile

2026-10-05 — Screen a video at Looming Rocks and the Rebellion Rave Room

2026-10-05 — Screen a video on the Hermitage’s television

2026-10-04 — Screen a video, from the CB

2026-10-04 — Brew and Stew, a woodland tea room

2026-10-04 — Pekoe and Purrs, a cat café

2026-10-04 — Three small things the CB guide turned up

2026-10-04 — The CB guide

2026-10-04 — Architecture

2026-10-04 — The security policy catches up with the CB

2026-10-04 — Hey, Good Cookin’

2026-10-03 — Learning Large

2026-10-03 — Two more channels in The Open Notebook

2026-10-03 — The Open Notebook

2026-10-03 — More comics at Laughingstock, and The Daily Tism on the bar

2026-10-01 — A telly in the kitchen

2026-10-01 — “Music” finds the music rooms

2026-10-01 — Finding a room by what it is about

2026-10-01 — Share cards that stay put between two Macs

2026-10-01 — New words under the Faery Yurt’s name

2026-10-01 — The Brass Tacks Board on The Feed

2026-09-30 — The Brass Tacks Board

2026-09-30 — More reactions, and any emoji at all

2026-09-30 — Reactions on the CB

2026-09-30 — Rescue Small Animals

2026-09-30 — Pet stickers, and pressing a handle to see somebody’s pets

2026-09-30 — Rename your pets

2026-09-30 — Moderators can move onto passwords of their own

2026-09-30 — CLAIMED on the channel, beside BASE

2026-09-30 — Claim your username, with a password of your own

2026-09-30 — Adopt a cat or a dog, and a Pets tray on the CB

2026-09-30 — Rescue A Cat, and nobody keeps them

2026-09-30 — Count Me In, a stair everybody climbs, with a lift

2026-09-30 — The Fridge of Sighs, a sentence one word at a time

2026-09-30 — Pando Calrissian, one tree that is all of us

2026-09-30 — A mission and a manifesto for the street

2026-09-29 — Norah’s tray at Samefood Cafe

2026-09-29 — NeuroHome, the first room somebody built for themselves

2026-09-29 — The fires in the pit at Swaying Sweetgrass

2026-09-29 — A screen in every tub at The Doom Scoop

2026-09-29 — Club Chronic’s records go up on the stage

2026-09-29 — Mycelium Munchies’ rack plays on the big screen, and holds more

2026-09-30 — The street’s conventions reach every room, and the guest bar signs you on

2026-09-30 — A CB bar for everybody not signed on

2026-09-29 — Follow and Catch up take you to the film

2026-09-29 — Who is in a call, in the call window too

2026-09-29 — Who is in a call, on the room’s own panel

2026-09-29 — Be seen here, and who is in a call

2026-09-29 — Downloading a file shared in a call

2026-09-29 — Longer messages on the CB

2026-09-29 — A picture on the CB opens larger

2026-09-29 — Pictures on the CB

2026-09-29 — Sharing files in a call

2026-09-29 — Executive Session, off the Town Hall

2026-09-29 — Directors join the Board room

2026-09-29 — Moderators have their own handles and roles

2026-09-29 — The Moderators’ room, and every door off the Town Hall is open

2026-09-29 — Today’s board meeting, in the Board room

2026-09-29 — The Board room, off the Town Hall

2026-09-29 — The Directors’ room, off the Town Hall

2026-09-29 — The Fishbowl, off the Town Hall

2026-09-29 — The Town Hall

2026-09-29 — The meeting hall, at the Community Center

2026-09-28 — The Cave, upstairs at Cavendish, and Proton has gone

2026-09-28 — The Campfire, upstairs at Cavendish

2026-09-28 — The Watering Hole, upstairs at Cavendish

2026-09-28 — The Editorial Room, behind Cavendish’s Editorial door

2026-09-28 — The Operations Room, behind Cavendish’s Operations door

2026-09-28 — The Events Room, behind Cavendish’s Events door

2026-09-28 — Follow the host

2026-09-28 — Share a YouTube video in a call

2026-09-28 — The radio’s answers no longer run under its buttons

2026-09-28 — A call moves like the radio

2026-09-28 — A small size for a call

2026-09-28 — A call for every room

2026-09-28 — The radio fits the window

2026-09-28 — A channel for every room

2026-09-28 — Hosting a film on the CB

2026-09-28 — A spot reaches the big screen

2026-09-28 — A spot on the CB says which film and which room

2026-09-28 — A place in a film is a button on the CB

2026-09-28 — One campfire film the playlist cannot hold

2026-09-28 — Screen Two’s rack, and racks that fold away

2026-09-28 — A card's film on the big screen

2026-09-28 — Screen Three at the Lightbulb Picture House: every campfire

2026-09-28 — A fire in the fire pit at Swaying Sweetgrass

2026-09-28 — A way in for rooms built with your own AI

2026-09-28 — Your Room, built with your own AI

2026-09-28 — A correction in the licence file: not every typeface is OFL

2026-09-28 — How this site is made, and how we use AI

2026-09-27 — Other people on the Slake

2026-09-27 — A correction in the MUD Room: the CB is on

2026-09-27 — The MUD Room, and the Slake out its back door

2026-09-27 — Rebellion Rave Room, turning 08, and the Cooldown Room beside it

2026-09-27 — The fractal window is on in the Faery Yurt

2026-09-27 — A fractal window in (almost) every room

2026-09-27 — Somebody else’s cellars, to leave on, in Big Steep

2026-09-26 — Glow Go Gee Gaws opens on level B3

2026-09-26 — Derek Sarno cooks mushrooms in Mycelium Munchies

2026-09-26 — Big Steep Fermentables opens on level B1

2026-09-26 — Mycelium Munchies opens on level B2

2026-09-26 — Stay Breezy remembers your usual

2026-09-26 — Stay Breezy, a room full of fans behind Stay Frosty

2026-09-26 — Stay Frosty opens at the bottom of the caverns

2026-09-26 — Arlesglad Caverns, under the street

2026-09-26 — Ryan’s welcome in the Hermitage

2026-09-26 — A sound system at the Hermitage’s campfire

2026-09-26 — A speaker in the Hermitage’s cave

2026-09-26 — Squelch on the CB

2026-09-26 — The CB can speak

2026-09-26 — The Doom Scoop: daily news, usually bad

2026-09-26 — A wicker basket in the Faery Yurt, Helen’s first pebble, and her soundtrack

2026-09-26 — Pebbles by the door, in the Hermitage and the Faery Yurt

2026-09-26 — The CB’s teleporter

2026-09-25 — The CB can be made small

2026-09-25 — The CB: rooms by #name, and a log that stays put

2026-09-25 — The Broadsheet Broadside’s sheets are CC0

2026-09-25 — The Broadsheet Broadside, and its first sheet

2026-09-25 — The Live Room, and Looming Rocks goes outdoors

2026-09-25 — Cavendish Coworking: the Hang Suites, up the stairs

2026-09-25 — Cavendish Coworking is Henry Cavendish’s house now, and every door in it is shut

2026-09-25 — Cavendish Coworking: every door propped open onto one of our calls

2026-09-25 — Plural Mural’s chalkboard: a note for whoever comes by next

2026-09-25 — The Playhouse’s secret word: a new one every day, and the room screams

2026-09-25 — Community Library, L-Space and Oook: a public library, the space behind it, and a world behind that

2026-09-25 — Plural Mural: an end wall that will not stay one colour

2026-09-25 — Now Playing: a poster column beside the Pebble Board

2026-09-25 — A look of your own, at the Dress-Up Den

2026-09-25 — Dopamine Dress-Up Den: try it on, and nothing comes in a size

2026-09-24 — A placemat and some crayons at The Small Hours

2026-09-24 — A documentary’s title at the campfire, corrected

2026-09-24 — The community service board

2026-09-24 — The Community Center, and the CB

2026-09-24 — Chelsea’s tray at Samefood Cafe

2026-09-24 — Vital Plant Living: build your own bowl, and everything in it touches

2026-09-24 — The Map: the whole street in white card, and a Where am I? on every page

2026-09-24 — The Collection Collection: the house brings the furniture, the light is theirs

2026-09-23 — The feed keeps a busy day in order

2026-09-23 — The street is Stimpunks.World now

2026-09-23 — Samefood Cafe: your favourite, the way you have it

2026-09-23 — The Small Hours gets a jukebox, and one song printed in full

2026-09-23 — Four new turnings off The Outskirts, each lit a way the road had not been

2026-09-23 — The Lightbulb Picture House: every screening is a relaxed screening

2026-09-23 — Laughingstock: a comedy club where only the comics stand in the light

2026-09-23 — Dead Tired Society: the big lights off, the door ajar, and nobody in the light

2026-09-23 — Lighter pictures, where that is measurably true

2026-09-23 — Honest sitemap dates, three videos unsquashed, and a consent date for every voice

2026-09-23 — Structured data, and a note for any agent reading the street

2026-09-23 — Every page signs off, in its own voice, with a way back to the top

2026-09-23 — A privacy page, which is short because there is very little to say

2026-09-23 — Sentences that had stopped being true, somewhere to report a hole, and a real favicon.ico

2026-09-23 — A focus ring you can see in every room, and the headings, links, tables and pictures a screen reader walks

2026-09-23 — An address that is not on the street, and the Gentle default when storage is blocked

2026-09-22 — Looming Rocks Amphitheatre, and a stage lit from the ground up

2026-09-22 — Covenstead moves onto the street, and changes worlds doing it

2026-09-22 — Covenstead, and the only room here lit by more than one lamp

2026-09-22 — The Outskirts had a wrong side of town in it, and this street does not have one

2026-09-22 — Sithen, and the room that does not open its own door

2026-09-22 — The Outskirts, and a drive-in screen standing in black water

2026-09-22 — The decks on the dancefloor, and a playlist that turned out to be broken at the top

2026-09-22 — The Chappell gets a chancel, and the one button in it that cannot say how long

2026-09-22 — Apple Music on the stage, and a service that states both permissions itself

2026-09-22 — A door on the stage, because Qobuz publishes no embed

2026-09-22 — Club Chronic drops the needle, and the word it will not use

2026-09-22 — Danny the Street, and the credit that was only in a marquee

2026-09-22 — One Space Grotesk, and a bold the bench had been hiding

2026-09-22 — The Foundry, and the first room whose content is the typefaces

2026-09-22 — The Healing Checkpoint, room 429, and the first room lit from the floor

2026-09-22 — Ivy and stars instead of a fence, because Helen asked

2026-09-22 — The garden next door, which is not a bed and could not be made one

2026-09-22 — The Rabbit Hole, and the first room that carries a song without its words

2026-09-22 — The Zibaldone, and a quote bank that refuses to become a book

2026-09-22 — The Garden, and a palette that splits at the soil line

2026-09-21 — The Feed, and a board that says when it was set

2026-09-21 — a contrast checker that reads the page instead of the intention

2026-09-21 — six more toys, and three links in that room that measured 1.31

2026-09-21 — a sound board in the Playhouse, and a row of moods with no faces on it

2026-09-21 — The Adventurer’s Guild, and the one tidy room

2026-09-21 — Swaying Sweetgrass, and a book we are not going to serve

2026-09-21 — The Mopery, and a facsimile this site is not going to copy

2026-09-21 — a noticeboard that is not a shopfront, and a rule that failed the person it was written for

2026-09-21 — Club Chronic, and the room that refuses the one effect it obviously wants

2026-09-20 — the thirteen unmeasured colours, and a gold room that had been rendering green

2026-09-20 — the set said it was off while it was on, and the stylesheet was the one lying

2026-09-20 — one television instead of twelve, and two sections numbered twenty

2026-09-20 — three benches in the Hermitage, and a check that stopped guessing at Latin

2026-09-20 — the first daylit room on the street, and a laptop that frames the street inside it

2026-09-20 — two drawings on the campground’s board, and a pitch taken at the far end

2026-09-20 — a door at the back of the Jungle Room, and the other Jungle Room behind it

2026-09-20 — the critter cam comes back as a door, not a window

2026-09-20 — the jelly cam comes back, and a generated number with hand-written grammar around it

2026-09-20 — a viewing room under a canopy, and the one facade on this street that must not say how long it runs

2026-09-20 — a burrow under the street, and three class names that were already taken

2026-09-20 — a pebbling cabinet, and the licence that decided what it could be

2026-09-20 — a second cabinet in the Arcade, in which floating gets you nothing

2026-09-20 — the street stops saying how many rooms it has, and a checker to keep it that way

2026-09-20 — the second yell, and a duration that lies about itself

2026-09-20 — a seventh storefront, with one cabinet in it

2026-09-20 — a checker for the dial, and the windowsill it caught

2026-09-20 — the wall becomes a wall, and a tilt that nearly outranked the dial

2026-09-20 — the regulation nook makes noises, and a hole between three tools

2026-09-20 — the third photograph, and the promise it broke on arrival

2026-09-20 — the street grows an edge, and Helen pitches a yurt on it

2026-09-20 — the second photograph

2026-09-20 — a door at the back of the dancefloor

2026-09-19 — seven share cards, because one would have been a design system

2026-09-19 — the yell button yells, and takes yours

2026-09-19 — Chairy learns twenty-three more things to say

2026-09-19 — the first photograph

2026-09-19 — a second term, and a second voice

2026-09-19 — the panel plays the sequence

2026-09-19 — the first passage is recorded

2026-09-19 — the audio room, built and waiting on a voice

2026-09-19 — the changelog has a feed

2026-09-19 — the zine prints in black and white, for real this time

2026-09-19 — a dead track on the dancefloor

2026-09-19 — the zine table takes issues

The Zine Table stops being one sheet and becomes a table with sheets on it.

2026-09-19 — the street opened

Six rooms, one front door, and a dial. Live the same day at stimpunks.love, with the source public at github.com/Stimpunks/Stimpunks-Love.

Not built yet

Enid’s polaroid wall has two photographs and room for more. Issue #2 of the zine has a quotation slot shaped for the last line of the course and nothing in it, because the credit that line needs is not something we will guess. All of them are listed here rather than hidden, because a room that says what it is missing is more use than one that pretends.