on the street · the community center · the window seat
Open to everybody · no sign-up at the door
Community Center
CB sign-on at the front desk
HOW LOUD DO YOU WANT IT?
Starts wherever your device says. Nothing moves, flashes, or plays until you say so.
The street’s community center, a quiet room in sage lime plaster. One big window faces north onto a hillside, so the light is soft and the same all day and no sun lands anywhere, and a deep seat is built into the bay under it, with a cushion, a folded throw and a plant on the sill; there is a radio on the front desk. This is where you get started in our community: how to join the CB with an invite and a username of your own, just below. The radio is the CB, a chat channel patterned after citizens band radio, and this is the only place it is switched on. Sign on with your username and your password and it rides along in the corner of your screen, on every page of the street, until you sign off. Our community talks on the CB and in the forums, which are the CB’s too, for whatever needs longer than a day. Every room on the street, and who is in each, is on the World room’s web, past the Garden’s spider. On the wall by the desk is the community service board: every way there is to give something to a room on this street, and how.
Getting started in the community
- Ask to join. Go to the Stimpunks Community page and request to join, with the join form. It takes a few minutes, and you share only what you are comfortable sharing. As part of that, you are given an invite to Stimpunks.World: a link, or a code. A moderator can give you one too.
- Open the invite’s link. It opens the joining page with the code filled in. If you were given a code on its own, type it in there.
- Choose your username and a password of your own, eight characters or more, and an email address for password recovery if you want one. Then press Join.
- Keep the recovery code the joining page shows you then. It is shown once, and it is the way back in if you forget your password: write it down, or keep it where you keep your passwords.
Your username is yours
From the moment you join, your username signs on with your own password and nothing else, so nobody else can be you. Next time, sign on at the front desk, below, or with Get on the CB on the bar in the bottom right corner of any page. Account, on the radio in the part called You, is where you change your password, add, change or take off your email address, or delete your username.
On the CB with the old starter password? It was retired on 21 October 2026, when every username on the CB came to be claimed, and since 28 October a browser still on it opens nothing: the radio says so in its place. Ask for an invite as above, open its link, and choose the same username if nobody has claimed it; your pets, avatars and everything else kept under it stay with it.
What you can do now
Now that you are on, you can chat on the CB, post to our forums, fill in your profile, and much more. Here are some quests you can go on:
- Post an introduction in the forums’ Introductions, saying as much or as little as you like.
- Adopt a pet from Rescue A Cat, Rescue A Dog or Rescue Small Animals. Your pets live in Profile on your radio.
- Collect badges by doing jobs from the Adventurer’s Guild: jobs that go together make a badge.
- Collect patches lying about the street and on some shop counters, and sew them onto your battle jacket. Where the patches are, in Profile, lists them.
- Make your profile your own with a profile card, avatars from the Bodymind Booth, and a theme for your radio.
- Scroll down this page for the CB’s house norms and the community service board, with everything else there is to do and give here.
The front desk
Sign on with your username and your own password. New here? You join with an invite, on the joining page: Getting started, above, says how to get one. Moderators join the same way, and an administrator gives them their roles afterwards.
Forgotten your password?
You are on the channel as .
Once you are on, Account on the radio is where your username is kept: its password, its email address for recovery, and the way to delete it. Signing on keeps your username, a pass and where you put the radio in your own browser. What the channel keeps, for how long, and what it never keeps are all on the privacy page.
How the radio works
Every button and switch on the radio, named the way the radio names it, is in the CB guide. These are the things worth knowing first.
- Open is on and closed is off. While the radio is open and the tab is in front of you, it listens to the channel every few seconds. Fold it away, or look at another tab, and it stops listening altogether.
- Notifications only if you ask for them. The radio has no chimes, no badges and no unread count, and nothing is saved up for when you come back. Notifications, under Your radio, can switch a device on to be told when somebody @mentions you, when there is a message in a room you follow, when a call starts, or about everything on World, even with the site closed. Each is off until you switch it on, and Privacy says what that keeps.
- A picture can go with a message. Press Picture beside Transmit, pick a screenshot or a photo, and say what is in it if you like. The radio redraws it before it goes, which takes off where it was taken and anything else the camera wrote into it, and it goes when its message goes. Press a picture to see it larger, and Download keeps a copy on your own device; the same norm as a screenshot applies to passing it on.
- A message can be long. Up to 2,000 characters, and it keeps its lines: Enter sends and Shift and Enter starts a new line. The box grows as you type, and you can drag its corner to make it taller. A little Markdown works:
**bold**,*italic*,`code`, three backticks on a line of their own round a block of code,>at the start of a line for a quote, and-or1.for a list. A link’s words are always its address, so[words](an address)stays as you typed it. Copy on a message puts its words, as they were typed, on your own clipboard. - Be seen here, if you like. In any room, Be seen here on the radio shows you, by your handle, to anybody else signed on who has switched it on in that room, and shows them to you, with the names of everybody in that room’s call, so you can see who is there before you join. Names only, and no count. It also puts you on Who’s online, beside World and This room, where anybody signed on can see who is around and which room they are in, and go there; typing @ in Teleport finds somebody the same way. While it is off you are on nobody’s list. Your browser remembers it until you switch it off.
- A profile card, if you claim your username. Press somebody’s handle, on the channel or on Who’s online, and their profile opens: their card, and their avatars, pets, badges and battle jacket as they have chosen to show them. Edit my profile card, in Profile, fills in yours: a theme and a banner, a decoration round the avatar you wear, a frame round your profile and an effect over it, a face for your name, a nameplate on Who’s online, your pronouns, a few words about yourself, links elsewhere and your favourite room. Whatever you fill in is shown to anybody signed on, and nothing on it says when you joined. Privacy has the whole of it.
- From an icon to the whole window. − and + on the bar take the radio down and up through an icon of a CB set, which is still listening and shows nothing else; Small, which is the bar and the newest message and still listening; Normal; Large, which is wider and taller, for long messages and pictures; and Full, the whole window, for when you want only the CB. Press the icon to open the radio again.
- A hundred messages, for two weeks, unless a channel says otherwise. The latest hundred are all there is on a channel; once it is full, the newest pushes the oldest off, and every message is deleted two weeks after it was sent, unless our administrators have set that channel otherwise, which the radio says under In this channel, so people in every timezone get to read it. Take off on a message you sent takes it off the air sooner, for everybody, with its picture and its reactions. It cannot be put back. Edit changes the words of a message you sent; it then says edited, and the words it had before are not kept.
- The forums are the CB’s too, for what needs longer than two weeks. The forums keep topics for weeks or months, in categories, and only a claimed username can read or write in them. Take to the forums, under a message’s three dots, starts a topic with messages from the channel, copied exactly as they are on the channel. What they keep.
- The same sign-on writes on the chalkboard. Plural Mural has a chalkboard at the foot of its wall, Helen Edgar’s idea, and only people signed on here can chalk a note on it. It is not the channel: anybody walking past can read it, signed on or not, and a note stays up for seven days, where a message on the channel stays two weeks.
- It sits in the bottom right corner. Drag it by its bar to put it somewhere else, or press Move, the six dots, and use the arrow keys; Home puts it back in the corner. It remembers where you left it.
- It reads aloud if you want it to. With the radio open, a screen reader hears new messages as they come in, and the switch New messages to a screen reader turns that off. Speak new messages aloud is for everybody else: switch it on and the radio reads each new message out, handle first, in your own device’s voice, with a burst of squelch as the station keys up and the tail as it lets go, like a voice coming over the air. At the Gentle setting you get the words without the static. It is off until you turn it on, it never reads what was already on the channel when you tuned in, and folding the radio away stops it. A screen reader user with both switches on will hear everything twice.
- There is one room it stays out of. The Healing Checkpoint, room 429, promises that it writes nothing down about you, and a radio that listens to a server and remembers where you put it would make that untrue. So the radio waits outside that door and is there again when you come out.
House norms
- Our covenant is the floor. Everything in the Stimpunks Covenant applies on the channel, as it does in every Stimpunks space.
- A reaction names who pressed it. React on a message puts a heart, an otter, a penguin or any other emoji under it with your handle beside it, and pressing it again takes yours back. Nobody is shown a count, only names, so a reaction is a person saying something small, not a score.
- A username is somebody’s, and only theirs. Every username on the CB is claimed, and signs on only with its owner’s own password, so a message under a name came from whoever holds that name’s password. It says nothing more about who they are. BASE is the one mark, and it means a moderator: only our moderators can send it, each under their own username off the moderators’ list. Nobody can type it or tick it; only the server puts it there.
- World, or this room. The radio hears one channel at a time. World is the one the whole street shares. This room is the room you are standing in, heard by whoever else is tuned to it there, and walking into another room tuned that way hears that room’s channel instead. Every channel keeps a hundred messages, each for two weeks, unless our administrators set it otherwise, and the radio says which.
- Every room has a call. Join this room’s call opens voice and video for the room you are in, for people signed on to the CB. The rooms off the Town Hall for our directors, board and moderators are the base’s: anybody can walk in, and their channel and call are for the base alone. Camera and microphone start off, and camera off and microphone off is a fine way to be in a call. The base station moderates, and is the only one who can record a call or turn on transcription; before doing either, say so in the call, and a recording or transcript is shared only if everybody in it has said yes, the same as a screenshot of the channel. Anybody can share a YouTube video in the call for everybody to watch together; whoever shares it plays and pauses it for everybody, and while it plays with its sound on, Jitsi mutes your microphone, so unmute to talk over it. For watching at your own pace instead, use the room’s own players and the CB’s spots. Anybody in a call can share a screenshot or a photo there with Share file; it goes to 8x8, not to us, so share nothing with somebody else in it unless they have said yes, the same as a screenshot of the channel.
- It is a room, not a private line. Everybody on the CB can read the channel. Say what you would say in a room with people in it.
- What is said here stays here. That goes for pictures too. The channel forgets after two weeks; do not carry it off in a screenshot, a repost or a forum topic unless everybody in it has said you can. That is the covenant’s own privacy norm, on the one channel of ours built to forget. If somebody takes what you said to the forums anyway, Take my message out there takes it back.
- Nobody has to answer. A notification is the reader’s own choice, never a summons, and an @mention is not a deadline: nobody is waiting on you. A message into a quiet channel is fine, a quiet channel is fine, and you can leave without saying goodbye.
- Plain words are fine. Say ten-four and breaker-breaker if you like them. Nobody needs to know the codes.
- A room on the street is a link. Type # and the start of its name, like #den, pick it from the list, and everybody on the channel sees it as #The Den, linked. Arrow keys move through the list, Enter or Tab picks, and Escape leaves your # alone. A room’s full address works too, like stimpunks.world/the-den.html.
- An address on another site is a link that says it is leaving. Write it out with https:// and it opens in a new tab, with the site it goes to after it, like ↗ example.com. Check that name before you follow it: a handle proves nothing about who sent it. A link can have words of its own,
[words](an address), and one to another site still has its site after the words, so check that name too. - A place in a film is a button. Watching something together, type @ and the time, like @34:12 or @1:02:03, or press Add my spot to put in where your film has got to, which film it is and which room you are in. Everybody sees it as a button that moves the film on their own page to that place, and the room as a link to go there. Following that link takes you to the film’s play button, ready to start at that place when you press it. If a spot names a room or a film, it only moves that film in that room, and anywhere else it tells you where that spot is instead. It does not press play, so anybody taking a break can catch up when they come back. A time without the @, like 7:30, stays words.
- Hosting is a beacon, not a remote. Press Host this film while you watch something, and everybody on the channel sees where you are in it and in which room, with a Catch up button if they are in the same room, and a Follow switch that keeps their film in step with yours, at their own volume. Nobody’s film moves unless they press one of those themselves, and pausing your own film stops following, so taking a break and coming back is always fine. One person hosts a room at a time.
- Keep the password inside the community. It only changes if there is a problem, and everybody is signed off when it does.
- If something is wrong, tell the base. Say so on the channel, or reach us privately. The base station can take any message off the air, as you can take off your own. If it keeps happening, the password changes, which signs everybody off at once, and that is the only other lever there is.
The covenant
The Stimpunks Covenant is where our community norms live, and it is longer and better than anything this room could say about them. It starts from the Contributor Covenant, version 2.1, which every Stimpunk agrees to abide by, and adds what we have learned since: no proselytising, prosocial ways of settling conflict, and how to repair harm when it happens. Read it on stimpunks.org, where it is kept up to date, rather than here, where it would not be.
The community service board
The ash pigeonholes on the wall by the desk have a slot for every room on the street that takes something in from our community. Each slot says what the room takes, what it asks of you and how to send it, and points at the room’s own words, where the full terms are.
Nothing on this board sends anything, and neither does the CB: the radio forgets after two weeks and everybody signed on can read it, which is the wrong place for somebody’s photograph. Everything here goes the way its own room says, and you do not need to be signed on to the radio for any of it.
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A photograph of you
The Polaroid Wall, in Enid’s Room
A photograph of you, for the wall in Enid’s Room.
- Say how you want to be named, and what you want said about the picture, or nothing at all.
- The yes has to be yours. A young person’s yes is their own, and a parent’s does not stand in for it.
- It goes up as you sent it: nobody crops it or filters it.
Send it through the Stimpunks contact page or in our community.
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Something you collect
The Collection Collection
Photographs of something you collect, for a cabinet of your own under a lamp you choose.
- Choose the lamp, and say why it suits what it lights. No two lamps in there are alike.
- The house writes the titles and descriptions and says it did, so you do not have to.
- Nothing is counted, priced or called rare, and nothing in a photograph may say where you live.
Send it through the Stimpunks contact page or in our community.
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Your yell
The Playhouse
A recording of you yelling, badly, hoarsely, briefly, whatever comes out, for the yell button.
- Say how you want to be named, or stay anonymous. The room says whose yell it is out loud when it plays.
- A voice identifies you as surely as a face does, so it keeps the Polaroid Wall’s promises, and one message takes it down.
Send it through the Stimpunks contact page or in our community.
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A pebble
The Pebble Board
A song, a poem, a picture, a joke, a recipe: anything you would bring somebody because it made you think of them.
- The board is what one gathering brought each other, and a new edition goes up after the next one.
- Whoever keeps that edition decides what gets pinned.
Bring it to a gathering in our community.
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A quotation
The Zibaldone
A short line for the commonplace book, for any state of mind.
- Thirty words at most, a line from a song included.
- Say who said it, which printing it is in, and where you found it. The attribution slip in the room writes that out for you.
- Say what you are unsure of. It is checked against a printing before it goes in, and a line nobody can place stays out.
Send it however you already talk to us: the contact page, our community, email, a text message.
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A page for the zine
The Zine Table
A page for the next issue, or an idea for one.
- One sheet, black and white, legible out of a bad printer.
- On paper, by photo, by voice note or by AAC: any way you have of getting a sentence out counts as writing.
- Your name goes on it the way you spell it.
Send it through the Stimpunks contact page or in our community.
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An idea for a broadside
The Broadsheet Broadside
An idea for the press’s next sheet: a manifesto somebody on this street would want to pin up, or a memento of a room worth handing over.
- In words. Every sheet is written for the press, so an idea is an idea for a sheet rather than a sheet printed as it arrives.
- A sheet says what we hold and never what you must do.
- One sheet, both sides, and its credits and its licence on the paper.
Send it through the Stimpunks contact page or in our community.
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Your samefoods
Samefood Cafe
The foods that carry you right now, for a tray of your own.
- Written exactly as you give them, capitals and spelling and all. Nobody’s list is tidied, sorted or compared with anybody else’s.
- Say how you like it served, if you do.
- It comes down the moment you ask.
Tell us in our community.
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Your look
The Dopamine Dress-Up Den
What you wear, in your own words, for a look on the peg with your name on it.
- Words, not a photograph: the pieces, the prints, the colours, and how they feel if you like.
- Your words go beside the look exactly as you give them. If something you wear is not on a rail yet, the house draws it and hangs it up.
- Say how you want to be named. Nothing is rated, and it comes down the moment you ask.
Send it through the Stimpunks contact page or in our community.
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Your work
Show Your Work
Something you are making, writing, learning or fixing, finished or not, for a card on the bench.
- Where it lives, how you want to be named, and what state it is in. Your words go on the card exactly as you give them.
- A photograph of it if you like, under the polaroid wall's rules: a description in your own words, and the yes of whoever took it and anybody in it. In progress is welcome. Finished is not required.
- It comes down the moment you ask.
Send it however you already talk to us: the contact page, our community, email, a text message.
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A mural
Plural Mural
Something you would like painted on the end wall, in words, for the house to paint and put up in turn.
- Words, not a picture: what is on it, what it says if it says anything, and the colours. The house paints it.
- Nobody real is painted on the wall.
- Your words go beside the mural exactly as you give them. Say how you want to be named. Nothing is voted on, and it comes down the moment you ask.
Send it through the Stimpunks contact page or in our community.
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Something to watch
The rooms with a screen in them
A recommendation for a room with a screen in it.
- Laughingstock: a set by a Disabled comic, on their own terms.
- The Lightbulb Picture House: a film about being Autistic, ADHD or otherwise neurodivergent, best of all made by the people it is about.
- Looming Rocks: a whole concert played outdoors, filmed.
- The Live Room: a whole session played in a studio, filmed.
- Black Leather Lagoon: something spooky for the Halloween playlist on the drive-in screen.
- The Solarpunk Hermitage: a documentary for the campfire.
- Every one is checked before it goes up: that it plays, that it can be shown here, and how long it runs.
- A film for the Picture House is watched first, so its card can say what is in it before anybody presses play.
- A recommendation is a suggestion rather than a booking, and the choosing stays with whoever keeps that room’s list.
Send it through the Stimpunks contact page or in our community.
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Something to listen to
The rooms that keep a playlist
A song for a room that keeps a list of them.
- Dance, Punks: something to dance to on the airstrip.
- Vital Plant Living: a song about food for the stereo.
- Club Chronic: a song for Chronic Neurodivergent Depressed Queer Punk, the playlist on the stage.
- Nothing musical is hosted here, so a song goes in as a link to where it already lives.
- Every one is checked to see that it plays and can be shown here before it goes in.
Send it through the Stimpunks contact page or in our community.
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A poem for the scroll
The Doomscroll
A poem of doom, for the scroll behind the Mopery’s library.
- Public domain everywhere, not only in the United States: its author has to have been dead more than seventy years.
- Say which printing it comes from, because poems change between printings.
Send it however you already talk to us: the contact page, our community, email, a text message.
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A room of your own
Your Room
An idea for the empty storefront with the keys in the door, or a room you built for it with your own AI.
- One paragraph is plenty: what it is for, who walks into it, and what it looks like when they do.
- Built with your AI from the prompt on that page? Send a share link, or the file, with the note your AI put at the top.
- No form, no application, and no portfolio.
- A room here does not expire, and it comes down if you say so once.
Send it through the Stimpunks contact page or in our community.
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An animal for the chimeras
Chimera Obscura
An animal the shelf does not have yet, or a part no animal on it has, for everybody to make chimeras out of.
- Ask in the suggestion box, signed on to the CB. A moderator answers it: done, or not doing, and why.
- It gets drawn the way every part there was, as code, and goes on the shelf for everybody. That takes days, not seconds.
- Only real animals: no people or parts of people, and no character somebody owns.
Drop it in the suggestion box in The Sandbox, signed on to the CB, or send it through the Stimpunks contact page.
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An idea, a feature or a bug
The Sandbox
A suggestion, a feature request or a bug report, about any room on the street, the CB included.
- Half an idea is fine, and so is a bug you cannot quite describe.
- Your handle goes on it, anybody can read it, and a moderator answers it in replies under it: done, or not doing, and why. You can reply too.
- Somebody else’s already there? Press Me too on it: the box names who a suggestion affects, never how many.
- A screenshot can go with it, with a sentence saying what it shows. Anybody can see it, so look at all of it first.
- A security problem does not go in the box, where everybody can read it: send it privately.
Drop it in the suggestion box in The Sandbox, signed on to the CB, or send it through the Stimpunks contact page.
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A new shop, pitch or turning
The street, the campgrounds and the Outskirts
An idea for somewhere new: a shopfront on the street, a pitch in the campgrounds past the treeline, or a turning off the Outskirts past the last streetlight.
- Say what it is for, and which way it goes. The campgrounds are for being somewhat apart, at peace, with the street still in reach. The Outskirts are for crowds, noise and staying out late, and for getting as far off as you can.
- Helen Edgar’s question helps: would it be just as happy on the campsite? Then it is probably a pitch.
- No two rooms here look alike, so say what the light is like in there, if you know.
Send it through the Stimpunks contact page or in our community.
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Something we got wrong
Anywhere on the street
A name spelled wrong, a credit missing, a quotation we cannot back up, a colour you cannot read, a button you cannot reach.
- Anything you cannot read, reach or press is a fault in the room, not in you.
- A correction is written up in the changelog and stays on the page it was made to, rather than being quietly swapped.
Send it through the Stimpunks contact page. A security hole goes privately on GitHub instead.
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Taking something back
Anything with you in it
Your photograph, your voice, your tray, your cabinet, your look, your page, your name in a credit.
- It comes down when you say so. One message, no reason needed.
- Coming down means gone, not hidden.
Send it through the Stimpunks contact page or in our community.
Where we are
A pull-down map of where our community lives, as each of us chose to say on the Join form: a city, a region or a country, and never a name. The number on a pin is how many of us are there. We draw it here ourselves, from Natural Earth’s world, so looking at it asks no other site for anything.
The whole world. Zoom in to pull crowded places apart: the pins stay the same size as the world grows under them. You can also drag the map to move it, pinch it or hold Ctrl or Cmd and scroll on it, and double-press a spot to zoom in there. Press a pin to see where it is.
Every place on the map, in words
The world is Natural Earth’s, public domain. Places are found with OpenStreetMap: © OpenStreetMap contributors. What the map keeps. To be on it, give your city when you join, or ask us.
Whose this is
The CB was Ryan’s idea: a simple chat patterned after citizens band radio, one password shared with the community, no alerts until the community asked for notifications, a short history cleared daily until people in other timezones needed two days of it, and a radio that floats on the screen once you are on. It is the one thing on this street that talks to a server, and the only thing that sends anything anywhere, and the privacy page says in plain words what that server keeps.
The room’s look answers a request from our community for something softer and quieter, and leans on 14 Patterns of Biophilic Design, by William Browning, Catherine Ryan and Joseph Clancy for Terrapin Bright Green (2014). The type is Varela Round, by Joe Prince, for the room’s name and headings, and Radio Canada, by Charles Daoud, Coppers and Brasses, Alexandre Saumier Demers and Jacques Le Bailly, for everything that is read, both under the SIL Open Font License and read off their own records rather than typed. The window, the seat and the radio on the desk are ours. Everything is credited in the liner notes.
Job marker — a leaf, fallen from the plant on the sill
You have found a job marker. The Adventurer’s Guild is a shopfront on the street, and it posts jobs that send you round these rooms. Take the code below to its board and that job is done. Nothing here is scored, nothing expires, and one is a perfectly good number of jobs to do.
The job: The door the radio waits outside
Before the code: Which room does the CB's radio stay out of?
Hint 1
It is the last thing in the list headed How the radio works.
Hint 2
It is a guest room with a bed nobody is charging you for.
Last hint
Its room number is 429.
Give me the answer
The answer is The Healing Checkpoint. Room 429 promises that it writes nothing down about you and has no fetch in it. The radio listens to a server and remembers where you put it, so it would make that promise untrue, and it waits outside the door instead.
Taking the answer is a real way through this, not a lesser one. Nothing is watching and nothing is written down.
Quest code: TENFOUR
That is the one.
Room 429 promises that it writes nothing down about you and has no fetch in it. The radio listens to a server and remembers where you put it, so it would make that promise untrue, and it waits outside the door instead.
Quest code: TENFOUR